Os jogos digitais no contexto clínico Junguiano

Detalhes bibliográficos
Ano de defesa: 2019
Autor(a) principal: Polcino, Marcos Daniel Grassmann lattes
Orientador(a): Faria, Durval Luiz de
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Pontifícia Universidade Católica de São Paulo
Programa de Pós-Graduação: Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica
Departamento: Faculdade de Ciências Humanas e da Saúde
País: Brasil
Palavras-chave em Português:
Palavras-chave em Inglês:
Área do conhecimento CNPq:
Link de acesso: https://tede2.pucsp.br/handle/handle/22100
Resumo: Taking into account the increasing presence of digital games in contemporary everyday life and the potential it has to impact the individuals that consume it, this work intends to identify the ways in which digital games become present in Jungian therapy. To this end, we explore the conceptualization of digital games, its aspects that are related to games with rules, its narrative characteristics, as well as a brief note on the question of dependence on digital games. The methodology used was qualitative, through semi-structured interviews with eight Jungian therapists that work with child therapy. The data obtained was organized in two thematic groups. In the first group, the context in which the therapy occurs and in the second group the forms of clinical work adopted by the participants were emphasized considering also the influence of this entourage on the clinic. It was possible to understand the digital games as elicitor of the symbolic function to the psyche as well as the fact that this symbolic potential acts on patients, therapists and, also, in the entire social context that surrounds the analytical encounter
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spelling Faria, Durval Luiz dehttp://buscatextual.cnpq.br/buscatextual/visualizacv.do?id=K4864113H5Polcino, Marcos Daniel Grassmann2019-04-26T12:34:12Z2019-03-15Polcino, Marcos Daniel Grassmann. Os jogos digitais no contexto clínico Junguiano. 2019. 143 f. Dissertação (Mestrado em Psicologia: Psicologia Clínica) - Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica, Pontifícia Universidade Católica de São Paulo, São Paulo, 2019.https://tede2.pucsp.br/handle/handle/22100Taking into account the increasing presence of digital games in contemporary everyday life and the potential it has to impact the individuals that consume it, this work intends to identify the ways in which digital games become present in Jungian therapy. To this end, we explore the conceptualization of digital games, its aspects that are related to games with rules, its narrative characteristics, as well as a brief note on the question of dependence on digital games. The methodology used was qualitative, through semi-structured interviews with eight Jungian therapists that work with child therapy. The data obtained was organized in two thematic groups. In the first group, the context in which the therapy occurs and in the second group the forms of clinical work adopted by the participants were emphasized considering also the influence of this entourage on the clinic. It was possible to understand the digital games as elicitor of the symbolic function to the psyche as well as the fact that this symbolic potential acts on patients, therapists and, also, in the entire social context that surrounds the analytical encounterTendo em vista a crescente presença dos jogos digitais no cotidiano contemporâneo e os potenciais impactos desta nos indivíduos que a consomem, este trabalho visa identificar de que forma os jogos digitais se fazem presentes nos atendimentos de terapeutas junguianos. Com esta finalidade, exploramos a conceituação dos jogos digitais, seus aspectos relacionados aos jogos de regras, suas características narrativas, bem como um breve apontamento sobre a questão da dependência em jogos digitais. A metodologia utilizada foi qualitativa, por meio de entrevistas semiestruturadas realizadas com oito terapeutas junguianos que atendem crianças. Os dados obtidos foram organizados em dois grupos temáticos. No primeiro grupo, analisou-se o contexto no qual ocorrem os atendimentos e no segundo grupo, destacaram-se as formas de manejo clínico adotadas pelos participantes, considerando ainda a influência deste entorno na clínica. Foi possível compreender os jogos digitais como eliciadores da função simbólica da psique, bem como, que esse potencial simbólico atua nos pacientes, nos terapeutas e, também, em todo o contexto social que circunda este encontro analíticoCoordenação de Aperfeiçoamento de Pessoal de Nível Superior - CAPESapplication/pdfhttp://tede2.pucsp.br/tede/retrieve/48799/Marcos%20Daniel%20Grassmann%20Polcino.pdf.jpgporPontifícia Universidade Católica de São PauloPrograma de Estudos Pós-Graduados em Psicologia: Psicologia ClínicaPUC-SPBrasilFaculdade de Ciências Humanas e da SaúdePsicologia junguianaJogos digitaisPsicoterapia InfantilJungian psychologyDigital gamesChild therapyCNPQ::CIENCIAS HUMANAS::PSICOLOGIAOs jogos digitais no contexto clínico JunguianoDigital games in the context of jungian clinicinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisinfo:eu-repo/semantics/openAccessreponame:Biblioteca Digital de Teses e Dissertações da PUC_SPinstname:Pontifícia Universidade Católica de São Paulo (PUC-SP)instacron:PUC_SPTEXTMarcos Daniel Grassmann Polcino.pdf.txtMarcos Daniel Grassmann Polcino.pdf.txtExtracted texttext/plain294476https://repositorio.pucsp.br/xmlui/bitstream/handle/22100/4/Marcos%20Daniel%20Grassmann%20Polcino.pdf.txtb1a5962347225a4741f7265b9e3bb2aaMD54LICENSElicense.txtlicense.txttext/plain; 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dc.title.por.fl_str_mv Os jogos digitais no contexto clínico Junguiano
dc.title.alternative.eng.fl_str_mv Digital games in the context of jungian clinic
title Os jogos digitais no contexto clínico Junguiano
spellingShingle Os jogos digitais no contexto clínico Junguiano
Polcino, Marcos Daniel Grassmann
Psicologia junguiana
Jogos digitais
Psicoterapia Infantil
Jungian psychology
Digital games
Child therapy
CNPQ::CIENCIAS HUMANAS::PSICOLOGIA
title_short Os jogos digitais no contexto clínico Junguiano
title_full Os jogos digitais no contexto clínico Junguiano
title_fullStr Os jogos digitais no contexto clínico Junguiano
title_full_unstemmed Os jogos digitais no contexto clínico Junguiano
title_sort Os jogos digitais no contexto clínico Junguiano
author Polcino, Marcos Daniel Grassmann
author_facet Polcino, Marcos Daniel Grassmann
author_role author
dc.contributor.advisor1.fl_str_mv Faria, Durval Luiz de
dc.contributor.authorLattes.fl_str_mv http://buscatextual.cnpq.br/buscatextual/visualizacv.do?id=K4864113H5
dc.contributor.author.fl_str_mv Polcino, Marcos Daniel Grassmann
contributor_str_mv Faria, Durval Luiz de
dc.subject.por.fl_str_mv Psicologia junguiana
Jogos digitais
Psicoterapia Infantil
topic Psicologia junguiana
Jogos digitais
Psicoterapia Infantil
Jungian psychology
Digital games
Child therapy
CNPQ::CIENCIAS HUMANAS::PSICOLOGIA
dc.subject.eng.fl_str_mv Jungian psychology
Digital games
Child therapy
dc.subject.cnpq.fl_str_mv CNPQ::CIENCIAS HUMANAS::PSICOLOGIA
description Taking into account the increasing presence of digital games in contemporary everyday life and the potential it has to impact the individuals that consume it, this work intends to identify the ways in which digital games become present in Jungian therapy. To this end, we explore the conceptualization of digital games, its aspects that are related to games with rules, its narrative characteristics, as well as a brief note on the question of dependence on digital games. The methodology used was qualitative, through semi-structured interviews with eight Jungian therapists that work with child therapy. The data obtained was organized in two thematic groups. In the first group, the context in which the therapy occurs and in the second group the forms of clinical work adopted by the participants were emphasized considering also the influence of this entourage on the clinic. It was possible to understand the digital games as elicitor of the symbolic function to the psyche as well as the fact that this symbolic potential acts on patients, therapists and, also, in the entire social context that surrounds the analytical encounter
publishDate 2019
dc.date.accessioned.fl_str_mv 2019-04-26T12:34:12Z
dc.date.issued.fl_str_mv 2019-03-15
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/masterThesis
format masterThesis
status_str publishedVersion
dc.identifier.citation.fl_str_mv Polcino, Marcos Daniel Grassmann. Os jogos digitais no contexto clínico Junguiano. 2019. 143 f. Dissertação (Mestrado em Psicologia: Psicologia Clínica) - Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica, Pontifícia Universidade Católica de São Paulo, São Paulo, 2019.
dc.identifier.uri.fl_str_mv https://tede2.pucsp.br/handle/handle/22100
identifier_str_mv Polcino, Marcos Daniel Grassmann. Os jogos digitais no contexto clínico Junguiano. 2019. 143 f. Dissertação (Mestrado em Psicologia: Psicologia Clínica) - Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica, Pontifícia Universidade Católica de São Paulo, São Paulo, 2019.
url https://tede2.pucsp.br/handle/handle/22100
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dc.publisher.none.fl_str_mv Pontifícia Universidade Católica de São Paulo
dc.publisher.program.fl_str_mv Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica
dc.publisher.initials.fl_str_mv PUC-SP
dc.publisher.country.fl_str_mv Brasil
dc.publisher.department.fl_str_mv Faculdade de Ciências Humanas e da Saúde
publisher.none.fl_str_mv Pontifícia Universidade Católica de São Paulo
dc.source.none.fl_str_mv reponame:Biblioteca Digital de Teses e Dissertações da PUC_SP
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