A rela??o entre a metodologia criativa design thinking e o desenvolvimento da motiva??o no processo de aprendizagem de adultos

Detalhes bibliográficos
Ano de defesa: 2015
Autor(a) principal: B?cker, Caroline lattes
Orientador(a): Santos, Bettina Steren dos lattes
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Pontif?cia Universidade Cat?lica do Rio Grande do Sul
Programa de Pós-Graduação: Programa de P?s-Gradua??o em Educa??o
Departamento: Faculdade de Educa??o
País: Brasil
Palavras-chave em Português:
Área do conhecimento CNPq:
Link de acesso: http://tede2.pucrs.br/tede2/handle/tede/6097
Resumo: This research seeks to analyze the existence of a relationship between the creative methodology called Design Thinking and a possible increase of motivation in adult learning. Traditionally, adult learning is structured to be conducted by the teacher, in which it determines the contents to be worked and how to conduct the process. Already in creative workshops of Design Thinking, learning can be built collaboratively with students, between teacher and students, and among colleagues, in a process that involves learning and social development that are already part of the individual and his history lifetime. In addition to conducting a literature about both topics, it includes the development of creative workshops in various areas as a way to analyze the motivational process of adults with the use of the methodology to solve many complex problems, as relevant and challenging in the world today. The research took place through a questionnaire in the Creative Workshops of DT's Sectoral Innovation Area in SEBRAE / RS. The realization of all workshops took place in 2014, in various cities of the Rio Grande do Sul state, and were conducted by the author and the co-worker Carlos Idiart, graphic designer and virtual games designer. The Workshops of the format was developed by the author through workshops and classes with d.think group in Rio de Janeiro and Porto Alegre, other creative experiences and was approved by Sebrae / RS. The survey in total were apply in ten (10) Workshops and several lectures on the subject in the period. In addition to the questionnaire, which was qualitative analysis tool, the used the participant observation methodology has been applied. The fact that the workshops were always conducted in double work, had facilitated the process in a relevant way. The subjects were adults, male and female, aged between 21 and 58 years micro business owners and entrepreneurs, affiliated with the Sebrae / RS, being a minority with complete college level and with the vast majority of university level, as well as graduate and master's degree?s level. Participants were adults interested in developing their businesses and learn about innovation through DT creative methodology. Important to mention that the participation of all the workshops was self motivated, encouraged by Sebrae / RS, and participation in the completion of the questionnaires was suggested by the author, but never demanded of subjects. Data analysis, performed by drawing pictures with clouds of words have generated the following categories: 1) perceived need / desire for learning; 2) cooperation in the construction process of adult learning; 3) emotions present in adult learning construction process and 4) DT format to increase motivation. As a complementary category analysis of the subjects considered students and adult learners, was part of the vision of the mediators of creative workshops based on DT methodology and created the category 5) Additional: Mediator's vision / Workshops Teacher. The subjects showed a clear perception of the need to learn, which can stimulate the motivation to learn, and when asked about their emotions, demonstrate an attitude of acceptance and openness to express and deal with the emotions present in the learning process. According to the analysis of the research, the format proposed by the Design Thinking stimulates and increases the motivation to learn exactly by bringing the emotions of the subject to the fore in the process, through an initial stage of empathy, and propose of questions, divergent and convergent views, multidisciplinary interaction among participants and practical training activities for tangibilization ideas and proposed solutions in creative workshops. The vision of mediators that facilitated the creative workshops came to complement the analysis of the research, especially since expressed positive emotions about the application of the methodology, the motivation of students and also to its own involvement in the learning process of building this creative format, more open, focused on humans and in today's most complex needs of today's world.
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spelling Santos, Bettina Steren dos644.485.760.00http://buscatextual.cnpq.br/buscatextual/visualizacv.do?id=K4782431T9754.797.880.00http://buscatextual.cnpq.br/buscatextual/visualizacv.do?id=K4273008U4B?cker, Caroline2015-06-03T20:22:14Z2015-02-26http://tede2.pucrs.br/tede2/handle/tede/6097This research seeks to analyze the existence of a relationship between the creative methodology called Design Thinking and a possible increase of motivation in adult learning. Traditionally, adult learning is structured to be conducted by the teacher, in which it determines the contents to be worked and how to conduct the process. Already in creative workshops of Design Thinking, learning can be built collaboratively with students, between teacher and students, and among colleagues, in a process that involves learning and social development that are already part of the individual and his history lifetime. In addition to conducting a literature about both topics, it includes the development of creative workshops in various areas as a way to analyze the motivational process of adults with the use of the methodology to solve many complex problems, as relevant and challenging in the world today. The research took place through a questionnaire in the Creative Workshops of DT's Sectoral Innovation Area in SEBRAE / RS. The realization of all workshops took place in 2014, in various cities of the Rio Grande do Sul state, and were conducted by the author and the co-worker Carlos Idiart, graphic designer and virtual games designer. The Workshops of the format was developed by the author through workshops and classes with d.think group in Rio de Janeiro and Porto Alegre, other creative experiences and was approved by Sebrae / RS. The survey in total were apply in ten (10) Workshops and several lectures on the subject in the period. In addition to the questionnaire, which was qualitative analysis tool, the used the participant observation methodology has been applied. The fact that the workshops were always conducted in double work, had facilitated the process in a relevant way. The subjects were adults, male and female, aged between 21 and 58 years micro business owners and entrepreneurs, affiliated with the Sebrae / RS, being a minority with complete college level and with the vast majority of university level, as well as graduate and master's degree?s level. Participants were adults interested in developing their businesses and learn about innovation through DT creative methodology. Important to mention that the participation of all the workshops was self motivated, encouraged by Sebrae / RS, and participation in the completion of the questionnaires was suggested by the author, but never demanded of subjects. Data analysis, performed by drawing pictures with clouds of words have generated the following categories: 1) perceived need / desire for learning; 2) cooperation in the construction process of adult learning; 3) emotions present in adult learning construction process and 4) DT format to increase motivation. As a complementary category analysis of the subjects considered students and adult learners, was part of the vision of the mediators of creative workshops based on DT methodology and created the category 5) Additional: Mediator's vision / Workshops Teacher. The subjects showed a clear perception of the need to learn, which can stimulate the motivation to learn, and when asked about their emotions, demonstrate an attitude of acceptance and openness to express and deal with the emotions present in the learning process. According to the analysis of the research, the format proposed by the Design Thinking stimulates and increases the motivation to learn exactly by bringing the emotions of the subject to the fore in the process, through an initial stage of empathy, and propose of questions, divergent and convergent views, multidisciplinary interaction among participants and practical training activities for tangibilization ideas and proposed solutions in creative workshops. The vision of mediators that facilitated the creative workshops came to complement the analysis of the research, especially since expressed positive emotions about the application of the methodology, the motivation of students and also to its own involvement in the learning process of building this creative format, more open, focused on humans and in today's most complex needs of today's world.Esta pesquisa busca identificar a exist?ncia de uma rela??o entre a metodologia criativa denominada Design Thinking e um poss?vel incremento da motiva??o no aprendizado adulto. Tradicionalmente, a aprendizagem de adultos est? estruturada de forma a ser conduzida pelo professor, que determina os conte?dos a serem trabalhados e a forma de conduzir o processo. J? nas oficinas criativas de Design Thinking, o aprendizado pode ser constru?do de forma colaborativa com os alunos, entre professor, alunos e entre colegas, em um processo que envolve o aprendizado e o desenvolvimento social que j? s?o parte do indiv?duo e de sua hist?ria de vida. Al?m de realizar um levantamento bibliogr?fico a respeito de ambos os temas, contempla o desenvolvimento de oficinas criativas em diferentes ?mbitos como forma de analisar o processo motivacional de adultos ao utilizarem a metodologia para resolu??o de problemas diversos e complexos, t?o pertinentes e desafiadores no mundo atual. A pesquisa aconteceu atrav?s da aplica??o de question?rio nas Oficinas Criativas de DT da ?rea de Inova??o Setorial do Sebrae/RS. A realiza??o de todas as oficinas ocorreu no ano de 2014, em diversas cidades do Estado do Rio Grande do Sul, e foram conduzidas pela autora e o colega de trabalho Carlos Idiart, designer gr?fico e de jogos virtuais. O formato das oficinas foi desenvolvido pela autora, com base em viv?ncia com grupo d.think no Rio de Janeiro e em Porto Alegre, outras experi?ncias criativas e aprovado pelo Sebrae/RS. A pesquisa totalizou dez (10) oficinas e diversas palestras sobre o tema no per?odo. Al?m do question?rio, que foi instrumento de an?lise qualitativa, utilizou-se a metodologia da observa??o participante, pois procurou manter um olhar anal?tico, mesmo inserida nas atividades. O fato de as oficinas serem conduzidas sempre em dupla facilitou o processo de forma relevante e decisiva. Os sujeitos desta pesquisa foram os adultos, do g?nero masculino e feminino, com idades variando entre 21 e 58 anos microempres?rios e empreendedores, filiados ao Sebrae/RS, sendo uma minoria com terceiro grau incompleto e a maioria com terceiro grau completo, al?m de n?vel de p?s-gradua??o e mestrado. Os adultos participantes estavam interessados em desenvolver seus neg?cios e aprender sobre inova??o atrav?s da metodologia criativa DT. Importante citar que a participa??o de todos nas oficinas foi automotivada, estimulada pelo Sebrae/RS, e a participa??o no preenchimento dos question?rios foi sugerida pela autora, mas nunca exigida dos sujeitos. A an?lise dos dados, realizada atrav?s da elabora??o de imagens com nuvens de palavras citadas pelos sujeitos, gerou as seguintes categorias: 1) percep??o de necessidade/desejo para o aprendizado; 2) colabora??o no processo de constru??o do aprendizado adulto; 3) emo??es presentes no processo de constru??o do aprendizado adulto; e 4) formato DT como incremento de motiva??o. Como categoria complementar a an?lise dos sujeitos considerados alunos e adultos aprendentes, inseriuse a vis?o dos mediadores de oficinas criativas com base em metodologia DT e criou-se a categoria 5) complementar: vis?o do mediador/professor de oficinas. Os sujeitos apresentaram uma clara percep??o sobre a necessidade de aprender, que pode estimular a motiva??o para o aprendizado, e, quando questionados sobre suas emo??es, demonstraram uma postura de aceita??o e de abertura para expressar e lidar com as emo??es presentes no processo de aprendizagem. De acordo com a an?lise da pesquisa, o formato proposto pelo Design Thinking estimula e incrementa a motiva??o para o aprendizado exatamente por trazer as emo??es dos sujeitos ? tona no processo, atrav?s de uma etapa inicial de empatia, al?m de propor questionamentos, vis?es divergentes e convergentes, intera??o multidisciplinar entre os participantes e atividades de cunho pr?tico para tangibiliza??o das ideias e solu??es propostas nas oficinas criativas. A vis?o dos mediadores que facilitaram as oficinas criativas veio a complementar a an?lise da pesquisa, especialmente pelo fato de expressaram emo??es positivas acerca da aplica??o da metodologia, da motiva??o dos alunos e tamb?m do seu pr?prio envolvimento com o processo de constru??o do aprendizado neste formato criativo e mais aberto, focado no ser humano e nas atuais necessidades mais complexas do mundo atual.Submitted by Setor de Tratamento da Informa??o - BC/PUCRS (tede2@pucrs.br) on 2015-06-03T20:22:14Z No. of bitstreams: 1 469980 - Texto Completo.pdf: 12994303 bytes, checksum: 75fe345c9070a5445fa3b78b34c44d1c (MD5)Made available in DSpace on 2015-06-03T20:22:14Z (GMT). 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dc.title.por.fl_str_mv A rela??o entre a metodologia criativa design thinking e o desenvolvimento da motiva??o no processo de aprendizagem de adultos
title A rela??o entre a metodologia criativa design thinking e o desenvolvimento da motiva??o no processo de aprendizagem de adultos
spellingShingle A rela??o entre a metodologia criativa design thinking e o desenvolvimento da motiva??o no processo de aprendizagem de adultos
B?cker, Caroline
EDUCA??O
EDUCA??O DE ADULTOS
ESCRITA CRIATIVA
APRENDIZAGEM
MOTIVA??O (EDUCA??O)
CIENCIAS HUMANAS::EDUCACAO
title_short A rela??o entre a metodologia criativa design thinking e o desenvolvimento da motiva??o no processo de aprendizagem de adultos
title_full A rela??o entre a metodologia criativa design thinking e o desenvolvimento da motiva??o no processo de aprendizagem de adultos
title_fullStr A rela??o entre a metodologia criativa design thinking e o desenvolvimento da motiva??o no processo de aprendizagem de adultos
title_full_unstemmed A rela??o entre a metodologia criativa design thinking e o desenvolvimento da motiva??o no processo de aprendizagem de adultos
title_sort A rela??o entre a metodologia criativa design thinking e o desenvolvimento da motiva??o no processo de aprendizagem de adultos
author B?cker, Caroline
author_facet B?cker, Caroline
author_role author
dc.contributor.advisor1.fl_str_mv Santos, Bettina Steren dos
dc.contributor.advisor1ID.fl_str_mv 644.485.760.00
dc.contributor.advisor1Lattes.fl_str_mv http://buscatextual.cnpq.br/buscatextual/visualizacv.do?id=K4782431T9
dc.contributor.authorID.fl_str_mv 754.797.880.00
dc.contributor.authorLattes.fl_str_mv http://buscatextual.cnpq.br/buscatextual/visualizacv.do?id=K4273008U4
dc.contributor.author.fl_str_mv B?cker, Caroline
contributor_str_mv Santos, Bettina Steren dos
dc.subject.por.fl_str_mv EDUCA??O
EDUCA??O DE ADULTOS
ESCRITA CRIATIVA
APRENDIZAGEM
MOTIVA??O (EDUCA??O)
topic EDUCA??O
EDUCA??O DE ADULTOS
ESCRITA CRIATIVA
APRENDIZAGEM
MOTIVA??O (EDUCA??O)
CIENCIAS HUMANAS::EDUCACAO
dc.subject.cnpq.fl_str_mv CIENCIAS HUMANAS::EDUCACAO
description This research seeks to analyze the existence of a relationship between the creative methodology called Design Thinking and a possible increase of motivation in adult learning. Traditionally, adult learning is structured to be conducted by the teacher, in which it determines the contents to be worked and how to conduct the process. Already in creative workshops of Design Thinking, learning can be built collaboratively with students, between teacher and students, and among colleagues, in a process that involves learning and social development that are already part of the individual and his history lifetime. In addition to conducting a literature about both topics, it includes the development of creative workshops in various areas as a way to analyze the motivational process of adults with the use of the methodology to solve many complex problems, as relevant and challenging in the world today. The research took place through a questionnaire in the Creative Workshops of DT's Sectoral Innovation Area in SEBRAE / RS. The realization of all workshops took place in 2014, in various cities of the Rio Grande do Sul state, and were conducted by the author and the co-worker Carlos Idiart, graphic designer and virtual games designer. The Workshops of the format was developed by the author through workshops and classes with d.think group in Rio de Janeiro and Porto Alegre, other creative experiences and was approved by Sebrae / RS. The survey in total were apply in ten (10) Workshops and several lectures on the subject in the period. In addition to the questionnaire, which was qualitative analysis tool, the used the participant observation methodology has been applied. The fact that the workshops were always conducted in double work, had facilitated the process in a relevant way. The subjects were adults, male and female, aged between 21 and 58 years micro business owners and entrepreneurs, affiliated with the Sebrae / RS, being a minority with complete college level and with the vast majority of university level, as well as graduate and master's degree?s level. Participants were adults interested in developing their businesses and learn about innovation through DT creative methodology. Important to mention that the participation of all the workshops was self motivated, encouraged by Sebrae / RS, and participation in the completion of the questionnaires was suggested by the author, but never demanded of subjects. Data analysis, performed by drawing pictures with clouds of words have generated the following categories: 1) perceived need / desire for learning; 2) cooperation in the construction process of adult learning; 3) emotions present in adult learning construction process and 4) DT format to increase motivation. As a complementary category analysis of the subjects considered students and adult learners, was part of the vision of the mediators of creative workshops based on DT methodology and created the category 5) Additional: Mediator's vision / Workshops Teacher. The subjects showed a clear perception of the need to learn, which can stimulate the motivation to learn, and when asked about their emotions, demonstrate an attitude of acceptance and openness to express and deal with the emotions present in the learning process. According to the analysis of the research, the format proposed by the Design Thinking stimulates and increases the motivation to learn exactly by bringing the emotions of the subject to the fore in the process, through an initial stage of empathy, and propose of questions, divergent and convergent views, multidisciplinary interaction among participants and practical training activities for tangibilization ideas and proposed solutions in creative workshops. The vision of mediators that facilitated the creative workshops came to complement the analysis of the research, especially since expressed positive emotions about the application of the methodology, the motivation of students and also to its own involvement in the learning process of building this creative format, more open, focused on humans and in today's most complex needs of today's world.
publishDate 2015
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