O "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismo
| Ano de defesa: | 2018 |
|---|---|
| Autor(a) principal: | |
| Orientador(a): | |
| Banca de defesa: | |
| Tipo de documento: | Dissertação |
| Tipo de acesso: | Acesso aberto |
| Idioma: | por |
| Instituição de defesa: |
Universidade Estadual da Paraíba
|
| Programa de Pós-Graduação: |
Programa de Pós-Graduação Profissional em Formação de Professores - PPGPFP
|
| Departamento: |
Pró-Reitoria de Pós-Graduação e Pesquisa - PRPGP
|
| País: |
BR
|
| Palavras-chave em Português: | |
| Área do conhecimento CNPq: | |
| Link de acesso: | https://repositorio.uepb.edu.br/handle/123456789/74999 |
Resumo: | The inclusion of people with autism has still been a challenge for parents and schools. It is known, however, that it is not an easy task to put this objective into practice in different areas of knowledge, especially in Portuguese language. Assistive technology is increasingly present in educational contexts, used to aid in diverse processes of inclusion, socialization, communication and academic activities, however, there are scarce resources for assistance in textual productions. In this sense, this research aimed the construction of an assistive game to the production of narratives. This is a research of qualitative approach, with an exploratory and descriptive character of the process of elaboration, testing and final evaluation of the game. The methodological course began with a bibliographical survey, which was extended throughout the investigation, allied with elaboration and application of questionnaires, analysis and evaluation of educational games from the perspective of textual production, development of the proposed game and discussion of the data obtained. At the end, it was possible to build a proposal of pedagogical script to help other researches to develop new games for autistics. The research revealed that despite the variety of resources available in the most different mobile platforms, there are few who propose to help texts production. As for the game 's elaboration, being titled Interactive Letters for Autistics (ILA), it enabled different perspectives regarding the use of games in education, besides contributing to the process of developing the ability to construct and interpret narratives. As well as in the communication, as the participants verbalized the created narratives, directly impacting the participants' education and socialization. However, it was observed the need for some adjustments in the software, such as source and larger images, which could be carried out in future researches. |
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2019-04-09T17:00:50Z2026-03-03T12:03:04Z2018-07-12Candido, Vilma Mussilene de Araújo. O "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismo. 2018. 128f. Dissertação (Programa de Pós-Graduação Profissional em Formação de Professores - PPGPFP) - Universidade Estadual da Paraíba, Campina Grande - PB.https://repositorio.uepb.edu.br/handle/123456789/7499924004014013P1The inclusion of people with autism has still been a challenge for parents and schools. It is known, however, that it is not an easy task to put this objective into practice in different areas of knowledge, especially in Portuguese language. Assistive technology is increasingly present in educational contexts, used to aid in diverse processes of inclusion, socialization, communication and academic activities, however, there are scarce resources for assistance in textual productions. In this sense, this research aimed the construction of an assistive game to the production of narratives. This is a research of qualitative approach, with an exploratory and descriptive character of the process of elaboration, testing and final evaluation of the game. The methodological course began with a bibliographical survey, which was extended throughout the investigation, allied with elaboration and application of questionnaires, analysis and evaluation of educational games from the perspective of textual production, development of the proposed game and discussion of the data obtained. At the end, it was possible to build a proposal of pedagogical script to help other researches to develop new games for autistics. The research revealed that despite the variety of resources available in the most different mobile platforms, there are few who propose to help texts production. As for the game 's elaboration, being titled Interactive Letters for Autistics (ILA), it enabled different perspectives regarding the use of games in education, besides contributing to the process of developing the ability to construct and interpret narratives. As well as in the communication, as the participants verbalized the created narratives, directly impacting the participants' education and socialization. However, it was observed the need for some adjustments in the software, such as source and larger images, which could be carried out in future researches.A inclusão das pessoas com autismo tem sido ainda um desafio para pais e escolas. Sabe-se, no entanto, que não é tarefa fácil pôr em prática esse objetivo nas diferentes áreas de conhecimento, em especial na Língua Portuguesa. A tecnologia assistiva está cada vez mais presente em contextos educacionais, utilizada para auxiliar em diversos processos de inclusão, socialização, comunicação e atividades acadêmicas, entretanto são escassos os recursos para auxilio nas produções textuais. Nesse sentido, esta pesquisa objetivou a construção de um aplicativo assistivo com foco na construção de narrativas e um roteiro pedagógico para desenvolvimento de games para autistas. Trata-se de uma pesquisa de abordagem qualitativa, com caráter exploratório e descritivo do processo de elaboração, testagem e avaliação final do game. O percurso metodológico iniciou-se com um levantamento bibliográfico, que se estendeu durante toda a investigação aliado à elaboração e aplicação de questionários, análise e avaliação de softwares educativos na perspectiva da produção textual, desenvolvimento do game proposto, discussão dos dados obtidos e construção de um roteiro para auxiliar a produção de novos games para autistas. A pesquisa revelou que apesar da variedade de recursos disponíveis nas mais diferentes plataformas móveis, são escassos aqueles que se propõem a auxiliar a construção de textos. Quanto à elaboração do game, sendo intitulado como Letramento Interativo para Autistas – LIA, o mesmo possibilitou a obtenção de diferentes perspectivas a respeito do uso dos games na educação, além de contribuir no processo de desenvolvimento da habilidade de construção e interpretação de narrativas, assim como também na comunicação, na medida em que os participantes verbalizavam as narrativas criadas, impactando diretamente na educação e socialização dos participantes. Entretanto, foi observada a necessidade de alguns ajustes no software, como por exemplo, fonte e imagens maiores, que poderão ser realizados em futuras pesquisas.application/pdfUniversidade Estadual da ParaíbaPrograma de Pós-Graduação Profissional em Formação de Professores - PPGPFPUEPBBRPró-Reitoria de Pós-Graduação e Pesquisa - PRPGPCIENCIAS SOCIAIS APLICADASAutismoAtendimento educacional especializadoTecnologia assistivaJogo educativoO "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismoinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisMoita, Filomena Maria Gonçalves da Silva CordeiroCandido, Vilma Mussilene de Araújoinfo:eu-repo/semantics/openAccessporreponame:Repositório Institucional da Universidade Estadual da Paraíba (UEPB)instname:Universidade Estadual da Paraíba (UEPB)instacron:UEPBLICENSElicense.txtlicense.txttext/plain; charset=utf-81960https://repositorio.uepb.edu.br/bitstreams/646490cf-e865-4489-8c79-172eb9100951/download6052ae61e77222b2086e666b7ae213ceMD51falseAnonymousREADlicense.txtlicense.txttext/plain; charset=utf-81324https://repositorio.uepb.edu.br/bitstreams/9ba1d026-4e49-437d-b59d-8f9866a46793/downloadea12793326f265c7d8ea2bcdd2c49d6fMD54falseAnonymousREADORIGINALVILMA MUSSILENE DE ARAÚJO CANDIDO.pdfVILMA MUSSILENE DE ARAÚJO CANDIDO.pdfapplication/pdf1704336https://repositorio.uepb.edu.br/bitstreams/82c5de43-ce5d-4edc-8a94-7273cb47d86e/download3a38bf6f6cf423aa0194313293498567MD52trueAnonymousREADTHUMBNAILVILMA MUSSILENE DE ARAÚJO CANDIDO.pdf.jpgVILMA MUSSILENE DE ARAÚJO CANDIDO.pdf.jpgGenerated Thumbnailimage/jpeg3410https://repositorio.uepb.edu.br/bitstreams/0d300c74-67fb-4050-bf94-97d3fd5761cd/download6ae4193f2605d997ee7401d0426c359fMD53falseAnonymousREAD123456789/749992026-04-30T14:09:55.636297Zopen.accessoai:repositorio.uepb.edu.br:123456789/74999https://repositorio.uepb.edu.brRepositório InstitucionalPUBhttp://dspace.bc.uepb.edu.br/oai/requestsibuepb@setor.uepb.edu.bropendoar:2026-04-30T14:09:55Repositório Institucional da Universidade Estadual da Paraíba (UEPB) - Universidade Estadual da Paraíba (UEPB)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 |
| dc.title.none.fl_str_mv |
O "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismo |
| title |
O "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismo |
| spellingShingle |
O "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismo Candido, Vilma Mussilene de Araújo CIENCIAS SOCIAIS APLICADAS Autismo Atendimento educacional especializado Tecnologia assistiva Jogo educativo |
| title_short |
O "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismo |
| title_full |
O "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismo |
| title_fullStr |
O "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismo |
| title_full_unstemmed |
O "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismo |
| title_sort |
O "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismo |
| author |
Candido, Vilma Mussilene de Araújo |
| author_facet |
Candido, Vilma Mussilene de Araújo |
| author_role |
author |
| dc.contributor.advisor1.fl_str_mv |
Moita, Filomena Maria Gonçalves da Silva Cordeiro |
| dc.contributor.author.fl_str_mv |
Candido, Vilma Mussilene de Araújo |
| contributor_str_mv |
Moita, Filomena Maria Gonçalves da Silva Cordeiro |
| dc.subject.cnpq.fl_str_mv |
CIENCIAS SOCIAIS APLICADAS |
| topic |
CIENCIAS SOCIAIS APLICADAS Autismo Atendimento educacional especializado Tecnologia assistiva Jogo educativo |
| dc.subject.por.fl_str_mv |
Autismo Atendimento educacional especializado Tecnologia assistiva Jogo educativo |
| description |
The inclusion of people with autism has still been a challenge for parents and schools. It is known, however, that it is not an easy task to put this objective into practice in different areas of knowledge, especially in Portuguese language. Assistive technology is increasingly present in educational contexts, used to aid in diverse processes of inclusion, socialization, communication and academic activities, however, there are scarce resources for assistance in textual productions. In this sense, this research aimed the construction of an assistive game to the production of narratives. This is a research of qualitative approach, with an exploratory and descriptive character of the process of elaboration, testing and final evaluation of the game. The methodological course began with a bibliographical survey, which was extended throughout the investigation, allied with elaboration and application of questionnaires, analysis and evaluation of educational games from the perspective of textual production, development of the proposed game and discussion of the data obtained. At the end, it was possible to build a proposal of pedagogical script to help other researches to develop new games for autistics. The research revealed that despite the variety of resources available in the most different mobile platforms, there are few who propose to help texts production. As for the game 's elaboration, being titled Interactive Letters for Autistics (ILA), it enabled different perspectives regarding the use of games in education, besides contributing to the process of developing the ability to construct and interpret narratives. As well as in the communication, as the participants verbalized the created narratives, directly impacting the participants' education and socialization. However, it was observed the need for some adjustments in the software, such as source and larger images, which could be carried out in future researches. |
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2018 |
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2018-07-12 |
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2019-04-09T17:00:50Z 2026-03-03T12:03:04Z |
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info:eu-repo/semantics/publishedVersion |
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Candido, Vilma Mussilene de Araújo. O "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismo. 2018. 128f. Dissertação (Programa de Pós-Graduação Profissional em Formação de Professores - PPGPFP) - Universidade Estadual da Paraíba, Campina Grande - PB. |
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Candido, Vilma Mussilene de Araújo. O "LIA": uma tecnologia assistiva no processo de construção de narrativas para alunos com autismo. 2018. 128f. Dissertação (Programa de Pós-Graduação Profissional em Formação de Professores - PPGPFP) - Universidade Estadual da Paraíba, Campina Grande - PB. 24004014013P1 |
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