Jogo educativo para escolares: uma proposta interativa na consulta de Enfermagem

Detalhes bibliográficos
Ano de defesa: 2013
Autor(a) principal: Fonseca, Arina
Orientador(a): Não Informado pela instituição
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Programa de Pós-graduação em Enfermagem Assistencial
Enfermagem
Programa de Pós-Graduação: Não Informado pela instituição
Departamento: Não Informado pela instituição
País: Não Informado pela instituição
Palavras-chave em Português:
Link de acesso: https://app.uff.br/riuff/handle/1/20633
Resumo: Health education through games is an alternative non-traditional educational practice where nurses work in different environments of their practice. This research aims to study the seizure of the ludic in health education for school age children in the prevention of chronic noncommunicable diseases (NCDs). General Aim: From the knowledge of children, formulate a game shaped playful instrument about healthy habits in health, and specific aims: to describe the risk factors for NCDs to which school age children are exposed in their environments, according to children themselves, and analyze their knowledge about healthy living that can make them co-responsible for their own health. It is a qualitative, descriptive research, the action-research type. The setting was a Military Polyclinic in Niterói. 19 children ranging from 7 to 12 years old who agreed to participate of the study and whose parents signed the free and informed consent form were interviewed. The research was approved by the Ethics Committee under No. 411723. The interviews were recorded and transcribed. Content analysis using Bardin generated two categories: Between the ideal and the real and The environment interfaces to health and noticed that children understand ideal healthy behaviors and those daily practiced, strategies against exposure to harmful habits and influences on behavior. The high incidence of NCDs affects people economy and quality of life; so, to analyze the trend of risk factors and these children knowledge enabled to understand generating interfaces of healthy behaviors. Experiencing situations, children grasp concepts, attitudes, care, causes and consequences and rear knowledge, initial step in prevention. Learning something, children become aware of a new world and formulate hypotheses and concepts structuring a liberating consciousness, endowed with understanding to make choices. Designed categories allowed the making of the product of this research: an educational game on health. It is concluded that health education through a game, in a playful and fun way, where child creates and recreates sharing knowledge and doubts, is an excellent method to work on the improvement of people quality of life, what may achieve excellent results excellent results when associated with other actions that support advances in the lives of these people.
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spelling Jogo educativo para escolares: uma proposta interativa na consulta de EnfermagemEducational game for school age children: an interactive proposal in nursing consultationEnfermagemEducação em SaúdeJogos e BrinquedosCriançaNursingHealth EducationPlay and PlaythingsChildCNPQ::CIENCIAS DA SAUDE::ENFERMAGEMHealth education through games is an alternative non-traditional educational practice where nurses work in different environments of their practice. This research aims to study the seizure of the ludic in health education for school age children in the prevention of chronic noncommunicable diseases (NCDs). General Aim: From the knowledge of children, formulate a game shaped playful instrument about healthy habits in health, and specific aims: to describe the risk factors for NCDs to which school age children are exposed in their environments, according to children themselves, and analyze their knowledge about healthy living that can make them co-responsible for their own health. It is a qualitative, descriptive research, the action-research type. The setting was a Military Polyclinic in Niterói. 19 children ranging from 7 to 12 years old who agreed to participate of the study and whose parents signed the free and informed consent form were interviewed. The research was approved by the Ethics Committee under No. 411723. The interviews were recorded and transcribed. Content analysis using Bardin generated two categories: Between the ideal and the real and The environment interfaces to health and noticed that children understand ideal healthy behaviors and those daily practiced, strategies against exposure to harmful habits and influences on behavior. The high incidence of NCDs affects people economy and quality of life; so, to analyze the trend of risk factors and these children knowledge enabled to understand generating interfaces of healthy behaviors. Experiencing situations, children grasp concepts, attitudes, care, causes and consequences and rear knowledge, initial step in prevention. Learning something, children become aware of a new world and formulate hypotheses and concepts structuring a liberating consciousness, endowed with understanding to make choices. Designed categories allowed the making of the product of this research: an educational game on health. It is concluded that health education through a game, in a playful and fun way, where child creates and recreates sharing knowledge and doubts, is an excellent method to work on the improvement of people quality of life, what may achieve excellent results excellent results when associated with other actions that support advances in the lives of these people.A educação em saúde por meio de jogos é uma alternativa de prática educativa não tradicional onde o enfermeiro atua em diferentes ambientes de sua prática. Esta pesquisa tem como objeto de estudo a apropriação do lúdico na educação em saúde para escolares na prevenção das doenças crônicas não transmissíveis (DCNT). Objetivo geral: Elaborar a partir do conhecimento das crianças um instrumento lúdico em forma de jogo sobre hábitos saudáveis em saúde, e objetivos específicos: descrever os fatores de risco para DCNT a que são expostas as crianças em idade escolar em seus ambientes, segundo as próprias, e analisar o seu conhecimento sobre vida saudável que pode torná-las corresponsáveis pela própria saúde. Trata-se de uma pesquisa qualitativa, descritiva, do tipo pesquisa-ação. O cenário foi uma Policlínica Militar na cidade de Niterói. Foram entrevistadas 19 crianças de 7 a 12 anos, que aceitaram participar do estudo, e cujos responsáveis assinaram o Termo de Consentimento Livre e Esclarecido. A pesquisa foi aprovada pelo Comitê de Ética sob o nº411723. As entrevistas foram gravadas e transcritas. A análise de conteúdo por Bardin gerou duas categorias: Entre o ideal e o real e As interfaces do ambiente para a saúde, e constatou que as crianças entendem comportamentos saudáveis ideais e os praticados cotidianamente, estratégias contra exposição aos hábitos prejudiciais e influências sobre os comportamentos. A incidência elevada das DCNT afeta economia e qualidade de vida da população; assim, analisar a tendência dos fatores de risco e os conhecimentos destas crianças possibilitou compreender interfaces geradoras de comportamentos saudáveis. Vivenciando situações, crianças apreendem conceitos, atitudes, cuidados, causas e consequências e constroem conhecimento, passo inicial na prevenção. Aprendendo algo, crianças adquirem consciência de um mundo novo e formulam hipóteses e conceitos estruturando uma consciência libertadora, dotada de entendimento para realizar escolhas. As categorias formuladas permitiram a construção do produto desta pesquisa: um jogo educativo em saúde. Conclui-se que a educação em saúde por meio de um jogo, de uma forma lúdica, divertida, onde a criança cria e recria dividindo conhecimentos e dúvidas, é um excelente método para se trabalhar na melhoria da qualidade de vida da população, podendo alcançar excelentes resultados se associado a outras ações que subsidiem avanços nas vidas destas pessoas.Programa de Pós-graduação em Enfermagem AssistencialEnfermagemSanto, Fátima Helena do EspíritoCPF:19706433222http://lattes.cnpq.br/8549284765290566Berardinelli, Lina Márcia MigueisCPF:19680800722http://lattes.cnpq.br/8533122014011090Silva, Rose Mary Costa Rosa AndradeCPF:77772222555http://lattes.cnpq.br/1669330469408012Fonseca, Arina2021-03-10T20:50:45Z2014-09-122021-03-10T20:50:45Z2013-12-16info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttps://app.uff.br/riuff/handle/1/20633porCC-BY-SAinfo:eu-repo/semantics/openAccessreponame:Repositório Institucional da Universidade Federal Fluminense (RIUFF)instname:Universidade Federal Fluminense (UFF)instacron:UFF2021-03-10T20:50:45Zoai:app.uff.br:1/20633Repositório InstitucionalPUBhttps://app.uff.br/oai/requestriuff@id.uff.bropendoar:21202021-03-10T20:50:45Repositório Institucional da Universidade Federal Fluminense (RIUFF) - Universidade Federal Fluminense (UFF)false
dc.title.none.fl_str_mv Jogo educativo para escolares: uma proposta interativa na consulta de Enfermagem
Educational game for school age children: an interactive proposal in nursing consultation
title Jogo educativo para escolares: uma proposta interativa na consulta de Enfermagem
spellingShingle Jogo educativo para escolares: uma proposta interativa na consulta de Enfermagem
Fonseca, Arina
Enfermagem
Educação em Saúde
Jogos e Brinquedos
Criança
Nursing
Health Education
Play and Playthings
Child
CNPQ::CIENCIAS DA SAUDE::ENFERMAGEM
title_short Jogo educativo para escolares: uma proposta interativa na consulta de Enfermagem
title_full Jogo educativo para escolares: uma proposta interativa na consulta de Enfermagem
title_fullStr Jogo educativo para escolares: uma proposta interativa na consulta de Enfermagem
title_full_unstemmed Jogo educativo para escolares: uma proposta interativa na consulta de Enfermagem
title_sort Jogo educativo para escolares: uma proposta interativa na consulta de Enfermagem
author Fonseca, Arina
author_facet Fonseca, Arina
author_role author
dc.contributor.none.fl_str_mv Santo, Fátima Helena do Espírito
CPF:19706433222
http://lattes.cnpq.br/8549284765290566
Berardinelli, Lina Márcia Migueis
CPF:19680800722
http://lattes.cnpq.br/8533122014011090
Silva, Rose Mary Costa Rosa Andrade
CPF:77772222555
http://lattes.cnpq.br/1669330469408012
dc.contributor.author.fl_str_mv Fonseca, Arina
dc.subject.por.fl_str_mv Enfermagem
Educação em Saúde
Jogos e Brinquedos
Criança
Nursing
Health Education
Play and Playthings
Child
CNPQ::CIENCIAS DA SAUDE::ENFERMAGEM
topic Enfermagem
Educação em Saúde
Jogos e Brinquedos
Criança
Nursing
Health Education
Play and Playthings
Child
CNPQ::CIENCIAS DA SAUDE::ENFERMAGEM
description Health education through games is an alternative non-traditional educational practice where nurses work in different environments of their practice. This research aims to study the seizure of the ludic in health education for school age children in the prevention of chronic noncommunicable diseases (NCDs). General Aim: From the knowledge of children, formulate a game shaped playful instrument about healthy habits in health, and specific aims: to describe the risk factors for NCDs to which school age children are exposed in their environments, according to children themselves, and analyze their knowledge about healthy living that can make them co-responsible for their own health. It is a qualitative, descriptive research, the action-research type. The setting was a Military Polyclinic in Niterói. 19 children ranging from 7 to 12 years old who agreed to participate of the study and whose parents signed the free and informed consent form were interviewed. The research was approved by the Ethics Committee under No. 411723. The interviews were recorded and transcribed. Content analysis using Bardin generated two categories: Between the ideal and the real and The environment interfaces to health and noticed that children understand ideal healthy behaviors and those daily practiced, strategies against exposure to harmful habits and influences on behavior. The high incidence of NCDs affects people economy and quality of life; so, to analyze the trend of risk factors and these children knowledge enabled to understand generating interfaces of healthy behaviors. Experiencing situations, children grasp concepts, attitudes, care, causes and consequences and rear knowledge, initial step in prevention. Learning something, children become aware of a new world and formulate hypotheses and concepts structuring a liberating consciousness, endowed with understanding to make choices. Designed categories allowed the making of the product of this research: an educational game on health. It is concluded that health education through a game, in a playful and fun way, where child creates and recreates sharing knowledge and doubts, is an excellent method to work on the improvement of people quality of life, what may achieve excellent results excellent results when associated with other actions that support advances in the lives of these people.
publishDate 2013
dc.date.none.fl_str_mv 2013-12-16
2014-09-12
2021-03-10T20:50:45Z
2021-03-10T20:50:45Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
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dc.identifier.uri.fl_str_mv https://app.uff.br/riuff/handle/1/20633
url https://app.uff.br/riuff/handle/1/20633
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language por
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info:eu-repo/semantics/openAccess
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eu_rights_str_mv openAccess
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dc.publisher.none.fl_str_mv Programa de Pós-graduação em Enfermagem Assistencial
Enfermagem
publisher.none.fl_str_mv Programa de Pós-graduação em Enfermagem Assistencial
Enfermagem
dc.source.none.fl_str_mv reponame:Repositório Institucional da Universidade Federal Fluminense (RIUFF)
instname:Universidade Federal Fluminense (UFF)
instacron:UFF
instname_str Universidade Federal Fluminense (UFF)
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institution UFF
reponame_str Repositório Institucional da Universidade Federal Fluminense (RIUFF)
collection Repositório Institucional da Universidade Federal Fluminense (RIUFF)
repository.name.fl_str_mv Repositório Institucional da Universidade Federal Fluminense (RIUFF) - Universidade Federal Fluminense (UFF)
repository.mail.fl_str_mv riuff@id.uff.br
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