Animações digitais no contexto da formação inicial de professores de Biologia

Detalhes bibliográficos
Ano de defesa: 2023
Autor(a) principal: CAVALCANTE JÚNIOR, Dogival Alves lattes
Orientador(a): VALLE, Mariana Guelero do lattes, RODRIGUES, Sannya Fernanda Nunes
Banca de defesa: VALLE, Mariana Guelero do lattes, RODRIGUES, Sannya Fernanda Nunes lattes, MARQUES, Clara Virgínia Vieira Carvalho Oliveira lattes
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Universidade Federal do Maranhão
Programa de Pós-Graduação: PROGRAMA DE PÓS-GRADUAÇÃO EM ENSINO DE CIÊNCIAS E MATEMÁTICA/CCET
Departamento: DEPARTAMENTO DE BIOLOGIA/CCBS
País: Brasil
Palavras-chave em Português:
Palavras-chave em Inglês:
Área do conhecimento CNPq:
Link de acesso: https://tedebc.ufma.br/jspui/handle/tede/tede/5148
Resumo: This research aims to analyze digital animations produced by Biology teachers in initial training, with the aim of understanding the pre-production and production stages of these audiovisual materials. This is a research with a qualitative approach and a case study method, in which the participants are teachers in initial training on the Biological Sciences course, Cidade Universitária Dom Delgado of the Federal University of Maranhão-UFMA. The data were analyzed based on categories constructed a posteriori, adapted from Carvalho et al. (2007) and Gomes (2008) in order to characterize the scripting stages and the animations themselves. The categories created were based on Bardin's categorical content analysis. The results in relation to the scripting phase showed that some participants attributed human characteristics to animals and objects in the story category, a process called anthropomorphization. When analyzing the script category, most participants produced a summarized description of the scenes in a script (scaleta), suggesting the actions and narrative arc of the characters. In the last stage of scripting, we observed that the majority of storyboards were classified as illustrative because they present drawings that represent the majority of what is found in the story. In view of the analysis of the animations produced, we observed that for the image category, although some animations presented image-text interaction, the presence of letters with reduced size and rapid text presentation was verified, which can cause difficulty in reading. In the image-audience interaction, two animations brought texts in balloons associated with the images showing questions related to the themes involved in the animations, which could lead the viewer to seek answers to the questions raised. When analyzing the technical-aesthetic aspects category, we observed that in the color category, the majority of scenarios, characters and structures were produced from a combination of warm and cold colors. In relation to lighting, it was observed that some animations had a scene depth effect, depending on what was being illuminated and how this light fell on that object, in addition to depth of field effects, where the focus goes beyond the object. The results referring to the analysis of the framing subcategory showed that three animations presented a better framing of the images, probably obtained by some support that provided the stability of the smartphone. In the sound stimuli subcategory, it was observed that some animations had a musical background throughout the entire duration of the animation. In the signaling subcategory, different colors were observed, absence of indicative arrows directed to the biological structure, and words to identify the structures and phenomena involved. In addition to producing scripts and animations, at the end of these stages, participants answered a questionnaire about their experience with animations, where they were able to report the importance of preparing the pre-production stages in sequence, the work that the activity requires, as well as improvements in more technical issues related to sound and lighting effects and photographs.
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spelling VALLE, Mariana Guelero dohttp://lattes.cnpq.br/8516501386841758RODRIGUES, Sannya Fernanda NunesVALLE, Mariana Guelero dohttp://lattes.cnpq.br/8516501386841758RODRIGUES, Sannya Fernanda Nuneshttp://lattes.cnpq.br/5638131664583072MARQUES, Clara Virgínia Vieira Carvalho Oliveirahttp://lattes.cnpq.br/0504326528660511http://lattes.cnpq.br/3458915014133832CAVALCANTE JÚNIOR, Dogival Alves2024-02-19T14:53:41Z2023-12-04CAVALCANTE JÚNIOR, Dogival Alves. Animações digitais no contexto da formação inicial de professores de Biologia. 2023. 88 f. Dissertação (Programa de Pós-Graduação em Ensino de Ciências e Matemática/CCET) - Universidade Federal do Maranhão, São Luís, 2023.https://tedebc.ufma.br/jspui/handle/tede/tede/5148This research aims to analyze digital animations produced by Biology teachers in initial training, with the aim of understanding the pre-production and production stages of these audiovisual materials. This is a research with a qualitative approach and a case study method, in which the participants are teachers in initial training on the Biological Sciences course, Cidade Universitária Dom Delgado of the Federal University of Maranhão-UFMA. The data were analyzed based on categories constructed a posteriori, adapted from Carvalho et al. (2007) and Gomes (2008) in order to characterize the scripting stages and the animations themselves. The categories created were based on Bardin's categorical content analysis. The results in relation to the scripting phase showed that some participants attributed human characteristics to animals and objects in the story category, a process called anthropomorphization. When analyzing the script category, most participants produced a summarized description of the scenes in a script (scaleta), suggesting the actions and narrative arc of the characters. In the last stage of scripting, we observed that the majority of storyboards were classified as illustrative because they present drawings that represent the majority of what is found in the story. In view of the analysis of the animations produced, we observed that for the image category, although some animations presented image-text interaction, the presence of letters with reduced size and rapid text presentation was verified, which can cause difficulty in reading. In the image-audience interaction, two animations brought texts in balloons associated with the images showing questions related to the themes involved in the animations, which could lead the viewer to seek answers to the questions raised. When analyzing the technical-aesthetic aspects category, we observed that in the color category, the majority of scenarios, characters and structures were produced from a combination of warm and cold colors. In relation to lighting, it was observed that some animations had a scene depth effect, depending on what was being illuminated and how this light fell on that object, in addition to depth of field effects, where the focus goes beyond the object. The results referring to the analysis of the framing subcategory showed that three animations presented a better framing of the images, probably obtained by some support that provided the stability of the smartphone. In the sound stimuli subcategory, it was observed that some animations had a musical background throughout the entire duration of the animation. In the signaling subcategory, different colors were observed, absence of indicative arrows directed to the biological structure, and words to identify the structures and phenomena involved. In addition to producing scripts and animations, at the end of these stages, participants answered a questionnaire about their experience with animations, where they were able to report the importance of preparing the pre-production stages in sequence, the work that the activity requires, as well as improvements in more technical issues related to sound and lighting effects and photographs.Esta pesquisa tem como objetivo analisar as animações digitais produzidas por professores de Biologia em formação inicial, com o intuito de compreender as etapas de pré-produção e produção desses materiais audiovisuais. Trata-se de uma pesquisa de abordagem qualitativa e com método empregado do tipo estudo de caso, em que os participantes são professores em formação inicial do curso de Ciências Biológicas, Cidade Universitária Dom Delgado da Universidade Federal do Maranhão-UFMA. Os dados foram analisados a partir de categorias construídas a posteriori, adaptadas de Carvalho et al. (2007) e Gomes (2008) a fim de caracterizar as etapas de roteirização e as animações propriamente ditas. As categorias criadas fundamentaram-se na análise de conteúdo categorial de Bardin. Os resultados em relação à fase de roteirização evidenciaram que alguns participantes atribuíram na categoria história características humanas a animais e objetos, processo esse denominado de antropomorfização. Ao analisar a categoria roteiro, a maior parte dos participantes produziram uma descrição resumida das cenas de um roteiro (escaleta), sugerindo as ações e o arco narrativo dos personagens. Na última etapa da roteirização, observamos que a maioria dos storyboards foram classificados como ilustrativos por apresentarem desenhos que representam majoritariamente o que se encontra na história. Diante das análises das animações produzidas, observamos que para a categoria imagem, embora algumas animações tenham apresentado interação imagem-texto, verificou-se a presença de letras com tamanho reduzido e rapidez na apresentação dos textos, o que pode provocar dificuldade na leitura. Na interação imagem- público, duas animações trouxeram textos em balões associados às imagens mostrando perguntas relacionadas às temáticas envolvidas nas animações, podendo levar o espectador a buscar respostas para as questões levantadas. Ao analisar a categoria aspectos técnicos- estéticos observamos que na categoria cor, a maioria dos cenários, personagens e estruturas foram produzidas a partir da combinação de cores quentes e frias. Em relação à iluminação, foi observado que algumas animações apresentaram efeito de profundidade de cena, em função do que estava sendo iluminado e de como essa luz incidia sobre esse objeto, além de efeitos de profundidade de campo, onde o foco vai além do objeto. Os resultados referentes à análise da subcategoria enquadramento mostrou que três animações apresentaram um melhor enquadramento das imagens, provavelmente obtido por algum suporte que tenha proporcionado a estabilidade do smartphone. Na subcategoria estímulos sonoros foi observado que algumas animações apresentaram fundo musical em toda a extensão da animação. Na subcategoria sinalização foram observadas cores diferenciadas, ausência de setas indicativas direcionada para a estrutura biológica, palavras para identificar as estruturas e fenômenos envolvidos. Além de produzirem roteirização e animações, ao final dessas etapas, os participantes responderam um questionário acerca de sua experiência com animações, onde puderam relatar a importância da elaboração em sequência das etapas de pré-produção, o trabalho que a atividade exige, além de melhorias em questões mais técnicas relacionadas a efeitos sonoros, luminosos e fotografias.Submitted by Daniella Santos (daniella.santos@ufma.br) on 2024-02-19T14:53:41Z No. of bitstreams: 1 Dogival__Cavalcanti_Junior_.pdf: 1852876 bytes, checksum: 6260bcf4ef33591d72ea9ea423c85ffb (MD5)Made available in DSpace on 2024-02-19T14:53:41Z (GMT). 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dc.title.por.fl_str_mv Animações digitais no contexto da formação inicial de professores de Biologia
dc.title.alternative.eng.fl_str_mv Digital animations in the context of initial training for Biology teachers
title Animações digitais no contexto da formação inicial de professores de Biologia
spellingShingle Animações digitais no contexto da formação inicial de professores de Biologia
CAVALCANTE JÚNIOR, Dogival Alves
stop motion;
animações;
formação inicial.
stop motion;
animations;
initial formation
Ensino-Aprendizagem
title_short Animações digitais no contexto da formação inicial de professores de Biologia
title_full Animações digitais no contexto da formação inicial de professores de Biologia
title_fullStr Animações digitais no contexto da formação inicial de professores de Biologia
title_full_unstemmed Animações digitais no contexto da formação inicial de professores de Biologia
title_sort Animações digitais no contexto da formação inicial de professores de Biologia
author CAVALCANTE JÚNIOR, Dogival Alves
author_facet CAVALCANTE JÚNIOR, Dogival Alves
author_role author
dc.contributor.advisor1.fl_str_mv VALLE, Mariana Guelero do
dc.contributor.advisor1Lattes.fl_str_mv http://lattes.cnpq.br/8516501386841758
dc.contributor.advisor2.fl_str_mv RODRIGUES, Sannya Fernanda Nunes
dc.contributor.referee1.fl_str_mv VALLE, Mariana Guelero do
dc.contributor.referee1Lattes.fl_str_mv http://lattes.cnpq.br/8516501386841758
dc.contributor.referee2.fl_str_mv RODRIGUES, Sannya Fernanda Nunes
dc.contributor.referee2Lattes.fl_str_mv http://lattes.cnpq.br/5638131664583072
dc.contributor.referee3.fl_str_mv MARQUES, Clara Virgínia Vieira Carvalho Oliveira
dc.contributor.referee3Lattes.fl_str_mv http://lattes.cnpq.br/0504326528660511
dc.contributor.authorLattes.fl_str_mv http://lattes.cnpq.br/3458915014133832
dc.contributor.author.fl_str_mv CAVALCANTE JÚNIOR, Dogival Alves
contributor_str_mv VALLE, Mariana Guelero do
RODRIGUES, Sannya Fernanda Nunes
VALLE, Mariana Guelero do
RODRIGUES, Sannya Fernanda Nunes
MARQUES, Clara Virgínia Vieira Carvalho Oliveira
dc.subject.por.fl_str_mv stop motion;
animações;
formação inicial.
topic stop motion;
animações;
formação inicial.
stop motion;
animations;
initial formation
Ensino-Aprendizagem
dc.subject.eng.fl_str_mv stop motion;
animations;
initial formation
dc.subject.cnpq.fl_str_mv Ensino-Aprendizagem
description This research aims to analyze digital animations produced by Biology teachers in initial training, with the aim of understanding the pre-production and production stages of these audiovisual materials. This is a research with a qualitative approach and a case study method, in which the participants are teachers in initial training on the Biological Sciences course, Cidade Universitária Dom Delgado of the Federal University of Maranhão-UFMA. The data were analyzed based on categories constructed a posteriori, adapted from Carvalho et al. (2007) and Gomes (2008) in order to characterize the scripting stages and the animations themselves. The categories created were based on Bardin's categorical content analysis. The results in relation to the scripting phase showed that some participants attributed human characteristics to animals and objects in the story category, a process called anthropomorphization. When analyzing the script category, most participants produced a summarized description of the scenes in a script (scaleta), suggesting the actions and narrative arc of the characters. In the last stage of scripting, we observed that the majority of storyboards were classified as illustrative because they present drawings that represent the majority of what is found in the story. In view of the analysis of the animations produced, we observed that for the image category, although some animations presented image-text interaction, the presence of letters with reduced size and rapid text presentation was verified, which can cause difficulty in reading. In the image-audience interaction, two animations brought texts in balloons associated with the images showing questions related to the themes involved in the animations, which could lead the viewer to seek answers to the questions raised. When analyzing the technical-aesthetic aspects category, we observed that in the color category, the majority of scenarios, characters and structures were produced from a combination of warm and cold colors. In relation to lighting, it was observed that some animations had a scene depth effect, depending on what was being illuminated and how this light fell on that object, in addition to depth of field effects, where the focus goes beyond the object. The results referring to the analysis of the framing subcategory showed that three animations presented a better framing of the images, probably obtained by some support that provided the stability of the smartphone. In the sound stimuli subcategory, it was observed that some animations had a musical background throughout the entire duration of the animation. In the signaling subcategory, different colors were observed, absence of indicative arrows directed to the biological structure, and words to identify the structures and phenomena involved. In addition to producing scripts and animations, at the end of these stages, participants answered a questionnaire about their experience with animations, where they were able to report the importance of preparing the pre-production stages in sequence, the work that the activity requires, as well as improvements in more technical issues related to sound and lighting effects and photographs.
publishDate 2023
dc.date.issued.fl_str_mv 2023-12-04
dc.date.accessioned.fl_str_mv 2024-02-19T14:53:41Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/masterThesis
format masterThesis
status_str publishedVersion
dc.identifier.citation.fl_str_mv CAVALCANTE JÚNIOR, Dogival Alves. Animações digitais no contexto da formação inicial de professores de Biologia. 2023. 88 f. Dissertação (Programa de Pós-Graduação em Ensino de Ciências e Matemática/CCET) - Universidade Federal do Maranhão, São Luís, 2023.
dc.identifier.uri.fl_str_mv https://tedebc.ufma.br/jspui/handle/tede/tede/5148
identifier_str_mv CAVALCANTE JÚNIOR, Dogival Alves. Animações digitais no contexto da formação inicial de professores de Biologia. 2023. 88 f. Dissertação (Programa de Pós-Graduação em Ensino de Ciências e Matemática/CCET) - Universidade Federal do Maranhão, São Luís, 2023.
url https://tedebc.ufma.br/jspui/handle/tede/tede/5148
dc.language.iso.fl_str_mv por
language por
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Universidade Federal do Maranhão
dc.publisher.program.fl_str_mv PROGRAMA DE PÓS-GRADUAÇÃO EM ENSINO DE CIÊNCIAS E MATEMÁTICA/CCET
dc.publisher.initials.fl_str_mv UFMA
dc.publisher.country.fl_str_mv Brasil
dc.publisher.department.fl_str_mv DEPARTAMENTO DE BIOLOGIA/CCBS
publisher.none.fl_str_mv Universidade Federal do Maranhão
dc.source.none.fl_str_mv reponame:Biblioteca Digital de Teses e Dissertações da UFMA
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instacron:UFMA
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institution UFMA
reponame_str Biblioteca Digital de Teses e Dissertações da UFMA
collection Biblioteca Digital de Teses e Dissertações da UFMA
bitstream.url.fl_str_mv http://tedebc.ufma.br:8080/bitstream/tede/5148/2/Dogival__Cavalcanti_Junior_.pdf
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