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Criaturas fantásticas: o desenho como processo e percurso de criação

Detalhes bibliográficos
Ano de defesa: 2025
Autor(a) principal: Paula Murari
Orientador(a): Não Informado pela instituição
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Universidade Federal de Minas Gerais
Programa de Pós-Graduação: Não Informado pela instituição
Departamento: Não Informado pela instituição
País: Não Informado pela instituição
Palavras-chave em Português:
Link de acesso: https://hdl.handle.net/1843/84277
Resumo: This dissertation presents an analysis on fantastic creatures of imaginary characters shown in publications, games and videos broadcast by media and directed to the adolescent public. To enter the fantastic universe, or to design these creatures in their processes and paths of upbringing, becomes an object of curiosity and appropriation for adolescents, promoting part of their creative processes and means of expression. After approval by the UFMG Research Ethics Committee, responses to the questionnaires and interviews were analyzed in accordance with the content analysis methodology developed by Bardin (2011). The students will present their experiences about the processes and the breeding paths in developing fantastic creatures. A theoretical analysis is based on the experiences of child-rearing of students who develop fantastic characters, according to Dewey (2010) and on the practice of design as a process and path of child-rearing, constituting a way of thinking about art as the construction of knowledge, presented by Pimentel (2016). Analyzes, also, the aesthetics of the breeding movement presented by Salles (2013), which can be observed in the development of two adolescent students from breeding in a permanent process, whose triggering occurs among the characters that we need to pay attention to and provoke sensations, actions and thoughts about to interfere I do not imagine two designers. In this sense, the stories from the interviews stand out, not that they refer to the favorite characters of the students, but that they always only appear in the media, but are the fruit of the thoughts and work of the imagination of two adolescents fostered by creative and expressive processes.
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spelling 2025-08-11T14:53:21Z2025-09-09T01:29:37Z2025-08-11T14:53:21Z2025-03-25https://hdl.handle.net/1843/84277This dissertation presents an analysis on fantastic creatures of imaginary characters shown in publications, games and videos broadcast by media and directed to the adolescent public. To enter the fantastic universe, or to design these creatures in their processes and paths of upbringing, becomes an object of curiosity and appropriation for adolescents, promoting part of their creative processes and means of expression. After approval by the UFMG Research Ethics Committee, responses to the questionnaires and interviews were analyzed in accordance with the content analysis methodology developed by Bardin (2011). The students will present their experiences about the processes and the breeding paths in developing fantastic creatures. A theoretical analysis is based on the experiences of child-rearing of students who develop fantastic characters, according to Dewey (2010) and on the practice of design as a process and path of child-rearing, constituting a way of thinking about art as the construction of knowledge, presented by Pimentel (2016). Analyzes, also, the aesthetics of the breeding movement presented by Salles (2013), which can be observed in the development of two adolescent students from breeding in a permanent process, whose triggering occurs among the characters that we need to pay attention to and provoke sensations, actions and thoughts about to interfere I do not imagine two designers. In this sense, the stories from the interviews stand out, not that they refer to the favorite characters of the students, but that they always only appear in the media, but are the fruit of the thoughts and work of the imagination of two adolescents fostered by creative and expressive processes.porUniversidade Federal de Minas GeraisCriaturas fantásticasDesenhoProcesso de criaçãoPercurso de criaçãoPersonagens fictíciosDesenho - Temas, motivoArte fantásticaImaginárioPersonagens e características na comunicação de massaDesenho (Projetos)Criação (Literária, artística, etc.)Criaturas fantásticas: o desenho como processo e percurso de criaçãoinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisPaula Murariinfo:eu-repo/semantics/openAccessreponame:Repositório Institucional da UFMGinstname:Universidade Federal de Minas Gerais (UFMG)instacron:UFMGhttp://lattes.cnpq.br/5820834965311540Camila Rodrigues Moreira Cruzhttp://lattes.cnpq.br/4577965193482567Fabrício Andrade PereiraLucia Gouvêa PimentelA presente dissertação apresenta uma análise sobre criaturas fantásticas de personagens imaginários mostrados em publicações, jogos e vídeos veiculados pela mídia e direcionadas ao público adolescente. Ao adentrar o universo fantástico, o desenho dessas criaturas em seus processos e percursos de criação torna-se para os adolescentes objeto de curiosidade e apropriação, fomentando parte de seus processos criativos e meio de expressão. Após aprovação pelo Comitê de Ética em Pesquisa da UFMG, as respostas aos questionários e às entrevistas foram analisadas de acordo com a metodologia de análise de conteúdo desenvolvida por Bardin (2011). Os estudantes expuseram suas experiências sobre os processos e os percursos de criação nos desenhos das criaturas fantásticas. A análise teórica fundamenta-se nas experiências de criação dos estudantes que desenham personagens fantásticos, de acordo com Dewey (2010) e na prática do desenho como processo e percurso de criação, constituindo-se em uma forma de pensar a arte como construção de conhecimento, exposto por Pimentel (2016). Analisa-se, também, a estética do movimento criador apresentado por Salles (2013), que pode ser observada nos desenhos dos estudantes adolescentes a partir de criações em permanente processo, cujo desencadeamento ocorre pelos personagens que lhes chamam a atenção e provocam sensações, ações e pensamentos a ponto de interferir no imaginário dos desenhistas. Nesse sentido, destaca-se os relatos das entrevistas no que se refere aos personagens preferidos pelos estudantes, que nem sempre são os que mais aparecem nas mídias, mas são fruto dos pensamentos e do trabalho da imaginação dos adolescentes fomentados por processos criativos e meios de expressão.BrasilEBA - ESCOLA DE BELAS ARTESPrograma de Pós-Graduação em Artes - Mestrado ProfissionalUFMGORIGINALDISSERTAÇÃO Paula Murari REVISADA (1).pdfapplication/pdf2508926https://repositorio.ufmg.br//bitstreams/e9bc0265-f5ab-4276-b4bc-8f773de5480e/download1e0776d93598572b528263badba8e177MD51trueAnonymousREADLICENSElicense.txttext/plain2118https://repositorio.ufmg.br//bitstreams/94438dec-57df-466a-88bb-147a32569062/downloadcda590c95a0b51b4d15f60c9642ca272MD52falseAnonymousREAD1843/842772025-09-08 22:29:37.386open.accessoai:repositorio.ufmg.br:1843/84277https://repositorio.ufmg.br/Repositório InstitucionalPUBhttps://repositorio.ufmg.br/oairepositorio@ufmg.bropendoar:2025-09-09T01:29:37Repositório Institucional da UFMG - Universidade Federal de Minas Gerais (UFMG)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
dc.title.none.fl_str_mv Criaturas fantásticas: o desenho como processo e percurso de criação
title Criaturas fantásticas: o desenho como processo e percurso de criação
spellingShingle Criaturas fantásticas: o desenho como processo e percurso de criação
Paula Murari
Personagens fictícios
Desenho - Temas, motivo
Arte fantástica
Imaginário
Personagens e características na comunicação de massa
Desenho (Projetos)
Criação (Literária, artística, etc.)
Criaturas fantásticas
Desenho
Processo de criação
Percurso de criação
title_short Criaturas fantásticas: o desenho como processo e percurso de criação
title_full Criaturas fantásticas: o desenho como processo e percurso de criação
title_fullStr Criaturas fantásticas: o desenho como processo e percurso de criação
title_full_unstemmed Criaturas fantásticas: o desenho como processo e percurso de criação
title_sort Criaturas fantásticas: o desenho como processo e percurso de criação
author Paula Murari
author_facet Paula Murari
author_role author
dc.contributor.author.fl_str_mv Paula Murari
dc.subject.por.fl_str_mv Personagens fictícios
Desenho - Temas, motivo
Arte fantástica
Imaginário
Personagens e características na comunicação de massa
Desenho (Projetos)
Criação (Literária, artística, etc.)
topic Personagens fictícios
Desenho - Temas, motivo
Arte fantástica
Imaginário
Personagens e características na comunicação de massa
Desenho (Projetos)
Criação (Literária, artística, etc.)
Criaturas fantásticas
Desenho
Processo de criação
Percurso de criação
dc.subject.other.none.fl_str_mv Criaturas fantásticas
Desenho
Processo de criação
Percurso de criação
description This dissertation presents an analysis on fantastic creatures of imaginary characters shown in publications, games and videos broadcast by media and directed to the adolescent public. To enter the fantastic universe, or to design these creatures in their processes and paths of upbringing, becomes an object of curiosity and appropriation for adolescents, promoting part of their creative processes and means of expression. After approval by the UFMG Research Ethics Committee, responses to the questionnaires and interviews were analyzed in accordance with the content analysis methodology developed by Bardin (2011). The students will present their experiences about the processes and the breeding paths in developing fantastic creatures. A theoretical analysis is based on the experiences of child-rearing of students who develop fantastic characters, according to Dewey (2010) and on the practice of design as a process and path of child-rearing, constituting a way of thinking about art as the construction of knowledge, presented by Pimentel (2016). Analyzes, also, the aesthetics of the breeding movement presented by Salles (2013), which can be observed in the development of two adolescent students from breeding in a permanent process, whose triggering occurs among the characters that we need to pay attention to and provoke sensations, actions and thoughts about to interfere I do not imagine two designers. In this sense, the stories from the interviews stand out, not that they refer to the favorite characters of the students, but that they always only appear in the media, but are the fruit of the thoughts and work of the imagination of two adolescents fostered by creative and expressive processes.
publishDate 2025
dc.date.accessioned.fl_str_mv 2025-08-11T14:53:21Z
2025-09-09T01:29:37Z
dc.date.available.fl_str_mv 2025-08-11T14:53:21Z
dc.date.issued.fl_str_mv 2025-03-25
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dc.publisher.none.fl_str_mv Universidade Federal de Minas Gerais
publisher.none.fl_str_mv Universidade Federal de Minas Gerais
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instname:Universidade Federal de Minas Gerais (UFMG)
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