Method and toolkit for designing digital musical instruments: generating ideas and prototypes

Detalhes bibliográficos
Ano de defesa: 2017
Autor(a) principal: CALEGARIO, Filipe Carlos de Albuquerque
Orientador(a): Não Informado pela instituição
Banca de defesa: Não Informado pela instituição
Tipo de documento: Tese
Tipo de acesso: Acesso aberto
Idioma: eng
Instituição de defesa: Universidade Federal de Pernambuco
UFPE
Brasil
Programa de Pos Graduacao em Ciencia da Computacao
Programa de Pós-Graduação: Não Informado pela instituição
Departamento: Não Informado pela instituição
País: Não Informado pela instituição
Palavras-chave em Português:
Link de acesso: https://repositorio.ufpe.br/handle/123456789/27845
Resumo: Last decade witnessed a considerable rise in physical, programmable, interactive artifacts. Sensors, devices, platforms and frameworks have become more accessible and more people are programming the physical world beyond the screen. Interactive devices for artistic expression present challenges that are worth investigating because the interaction often needs a high level of skill that is hard to be obtained. Therefore, interactive artistic approaches can teach valuable lessons applicable to other levels of interaction design and human-computer interaction. One class of artistic, physical interactive objects is the digital musical instrument (DMI). DMIs are artifacts in which gestural control and sound production are physically decoupled but digitally mapped. It provides freedom for a DMI designer, since several combinations are possible, but increases the complexity of the design space. Besides, structured methods and guidelines that would help the design have not yet been established. To address this issue, prototyping seems to be a promising approach as they are not only a tool for testing and communicating ideas, but also for generating them. As a DMI is a means to produce music, its prototype should provide real-time sound feedback for control gestures. For that reason, in DMI context, non-functional prototypes are not entirely suitable. On the other hand, the development of functional prototypes demands more time and effort, and consequently, can be a bottleneck of iterative design. How to provide structured and exploratory paths to generate DMI ideas? How to decrease time and effort of building functional DMI prototypes? To deal with those questions, we propose the concept of instrumental inheritance, that is the application of gestural and/or structural components of existing instruments to generate ideas of new instruments. As support for analysis and combination, we leverage a traditional design method, the morphological chart, in which existing artifacts are split into parts, presented in a visual form and then recombined to produce new ideas. Finally, integrating the concept and the method in a concrete object, we developed a physical prototyping toolkit for building functional DMI prototypes: Probatio, a modular system of blocks and supports to prototype instruments based on certain ways of holding and gestural controls for musical interaction. The evaluation of the toolkit showed that it contributed to reducing the time to achieve a functional prototype, and also influencing the increase in the number of cycles of idea exploration. Besides, the users reported more musical engagement with Probatio in comparison to a generic sensor toolkit.
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spelling Method and toolkit for designing digital musical instruments: generating ideas and prototypesInteligência artificialComputação musicalLast decade witnessed a considerable rise in physical, programmable, interactive artifacts. Sensors, devices, platforms and frameworks have become more accessible and more people are programming the physical world beyond the screen. Interactive devices for artistic expression present challenges that are worth investigating because the interaction often needs a high level of skill that is hard to be obtained. Therefore, interactive artistic approaches can teach valuable lessons applicable to other levels of interaction design and human-computer interaction. One class of artistic, physical interactive objects is the digital musical instrument (DMI). DMIs are artifacts in which gestural control and sound production are physically decoupled but digitally mapped. It provides freedom for a DMI designer, since several combinations are possible, but increases the complexity of the design space. Besides, structured methods and guidelines that would help the design have not yet been established. To address this issue, prototyping seems to be a promising approach as they are not only a tool for testing and communicating ideas, but also for generating them. As a DMI is a means to produce music, its prototype should provide real-time sound feedback for control gestures. For that reason, in DMI context, non-functional prototypes are not entirely suitable. On the other hand, the development of functional prototypes demands more time and effort, and consequently, can be a bottleneck of iterative design. How to provide structured and exploratory paths to generate DMI ideas? How to decrease time and effort of building functional DMI prototypes? To deal with those questions, we propose the concept of instrumental inheritance, that is the application of gestural and/or structural components of existing instruments to generate ideas of new instruments. As support for analysis and combination, we leverage a traditional design method, the morphological chart, in which existing artifacts are split into parts, presented in a visual form and then recombined to produce new ideas. Finally, integrating the concept and the method in a concrete object, we developed a physical prototyping toolkit for building functional DMI prototypes: Probatio, a modular system of blocks and supports to prototype instruments based on certain ways of holding and gestural controls for musical interaction. The evaluation of the toolkit showed that it contributed to reducing the time to achieve a functional prototype, and also influencing the increase in the number of cycles of idea exploration. Besides, the users reported more musical engagement with Probatio in comparison to a generic sensor toolkit.CAPESA década passada testemunhou um aumento considerável em artefatos físicos, programáveis e interativos. Sensores, dispositivos, plataformas e estruturas tornaram-se mais acessíveis e mais pessoas estão programando o mundo físico além da tela. Dispositivos interativos para expressão artística apresentam desafios que valem a pena investigar porque a interação geralmente precisa de um alto nível de habilidade difícil de obter. Portanto, as abordagens artísticas interativas podem ensinar lições valiosas aplicáveis a outros níveis de interação e interação humano-computador. Uma classe de objetos interativos artísticos e físicos é o instrumento musical digital (DMI), artefatos em que controle gestual e produção de som são fisicamente desacoplados, mas digitalmente mapeados. Este desacoplamento proporciona mais liberdade para um designer de DMI, uma vez que são possíveis várias combinações, mas aumenta a complexidade do espaço de design. Além disso, métodos estruturados e diretrizes que ajudariam o projeto ainda não foram estabelecidos. Para abordar esta questão, a prototipação parece ser uma abordagem promissora, pois não serve apenas como forma de testar e comunicar ideias, mas também para gerá-las. Como um DMI é um meio para produzir música, seu protótipo deve fornecer, a partir de gestos de controle, feedback de som em tempo real. Por essa razão, no contexto DMI, protótipos não funcionais não são inteiramente adequados. Por outro lado, o desenvolvimento de protótipos funcionais exige mais tempo e esforço e, consequentemente, pode ser um gargalo no design iterativo. Como fornecer caminhos estruturados e exploratórios para gerar ideias DMI? Como diminuir o tempo e o esforço de construir protótipos DMI funcionais? Para lidar com essas questões, propomos o conceito de herança instrumental, que é a aplicação de componentes gestuais e/ou estruturais de instrumentos existentes para gerar ideias de novos instrumentos. Como suporte para análise e combinação, adaptamos um método de design tradicional, a caixa morfológica, em que os artefatos existentes são divididos em partes, apresentados de forma visual e depois recombinados para produzir novas ideias. Finalmente, integrando o conceito e o método em um objeto concreto, desenvolvemos um toolkit de prototipação física para a construção de protótipos funcionais de DMI: o Probatio, um sistema modular de blocos e suportes para protótipos de instrumentos baseados em certas maneiras de segurar e controles gestuais para a interação musical. A avaliação mostrou que o toolkit contribuiu para reduzir o tempo para conseguir um protótipo funcional e também influenciou o aumento no número de ciclos de exploração de ideias. Além disso, os usuários relataram mais envolvimento musical com a Probatio em comparação com um toolkit de sensores genéricos.Universidade Federal de PernambucoUFPEBrasilPrograma de Pos Graduacao em Ciencia da ComputacaoRAMALHO, Geber Lisboahttp://lattes.cnpq.br/7709859860474826http://lattes.cnpq.br/9783292465422902CALEGARIO, Filipe Carlos de Albuquerque2018-11-30T17:41:09Z2018-11-30T17:41:09Z2017-03-31info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/doctoralThesisapplication/pdfhttps://repositorio.ufpe.br/handle/123456789/27845engAttribution-NonCommercial-NoDerivs 3.0 Brazilhttp://creativecommons.org/licenses/by-nc-nd/3.0/br/info:eu-repo/semantics/openAccessreponame:Repositório Institucional da UFPEinstname:Universidade Federal de Pernambuco (UFPE)instacron:UFPE2019-10-25T11:59:47Zoai:repositorio.ufpe.br:123456789/27845Repositório InstitucionalPUBhttps://repositorio.ufpe.br/oai/requestattena@ufpe.bropendoar:22212019-10-25T11:59:47Repositório Institucional da UFPE - Universidade Federal de Pernambuco (UFPE)false
dc.title.none.fl_str_mv Method and toolkit for designing digital musical instruments: generating ideas and prototypes
title Method and toolkit for designing digital musical instruments: generating ideas and prototypes
spellingShingle Method and toolkit for designing digital musical instruments: generating ideas and prototypes
CALEGARIO, Filipe Carlos de Albuquerque
Inteligência artificial
Computação musical
title_short Method and toolkit for designing digital musical instruments: generating ideas and prototypes
title_full Method and toolkit for designing digital musical instruments: generating ideas and prototypes
title_fullStr Method and toolkit for designing digital musical instruments: generating ideas and prototypes
title_full_unstemmed Method and toolkit for designing digital musical instruments: generating ideas and prototypes
title_sort Method and toolkit for designing digital musical instruments: generating ideas and prototypes
author CALEGARIO, Filipe Carlos de Albuquerque
author_facet CALEGARIO, Filipe Carlos de Albuquerque
author_role author
dc.contributor.none.fl_str_mv RAMALHO, Geber Lisboa
http://lattes.cnpq.br/7709859860474826
http://lattes.cnpq.br/9783292465422902
dc.contributor.author.fl_str_mv CALEGARIO, Filipe Carlos de Albuquerque
dc.subject.por.fl_str_mv Inteligência artificial
Computação musical
topic Inteligência artificial
Computação musical
description Last decade witnessed a considerable rise in physical, programmable, interactive artifacts. Sensors, devices, platforms and frameworks have become more accessible and more people are programming the physical world beyond the screen. Interactive devices for artistic expression present challenges that are worth investigating because the interaction often needs a high level of skill that is hard to be obtained. Therefore, interactive artistic approaches can teach valuable lessons applicable to other levels of interaction design and human-computer interaction. One class of artistic, physical interactive objects is the digital musical instrument (DMI). DMIs are artifacts in which gestural control and sound production are physically decoupled but digitally mapped. It provides freedom for a DMI designer, since several combinations are possible, but increases the complexity of the design space. Besides, structured methods and guidelines that would help the design have not yet been established. To address this issue, prototyping seems to be a promising approach as they are not only a tool for testing and communicating ideas, but also for generating them. As a DMI is a means to produce music, its prototype should provide real-time sound feedback for control gestures. For that reason, in DMI context, non-functional prototypes are not entirely suitable. On the other hand, the development of functional prototypes demands more time and effort, and consequently, can be a bottleneck of iterative design. How to provide structured and exploratory paths to generate DMI ideas? How to decrease time and effort of building functional DMI prototypes? To deal with those questions, we propose the concept of instrumental inheritance, that is the application of gestural and/or structural components of existing instruments to generate ideas of new instruments. As support for analysis and combination, we leverage a traditional design method, the morphological chart, in which existing artifacts are split into parts, presented in a visual form and then recombined to produce new ideas. Finally, integrating the concept and the method in a concrete object, we developed a physical prototyping toolkit for building functional DMI prototypes: Probatio, a modular system of blocks and supports to prototype instruments based on certain ways of holding and gestural controls for musical interaction. The evaluation of the toolkit showed that it contributed to reducing the time to achieve a functional prototype, and also influencing the increase in the number of cycles of idea exploration. Besides, the users reported more musical engagement with Probatio in comparison to a generic sensor toolkit.
publishDate 2017
dc.date.none.fl_str_mv 2017-03-31
2018-11-30T17:41:09Z
2018-11-30T17:41:09Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/doctoralThesis
format doctoralThesis
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://repositorio.ufpe.br/handle/123456789/27845
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dc.language.iso.fl_str_mv eng
language eng
dc.rights.driver.fl_str_mv Attribution-NonCommercial-NoDerivs 3.0 Brazil
http://creativecommons.org/licenses/by-nc-nd/3.0/br/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Attribution-NonCommercial-NoDerivs 3.0 Brazil
http://creativecommons.org/licenses/by-nc-nd/3.0/br/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Universidade Federal de Pernambuco
UFPE
Brasil
Programa de Pos Graduacao em Ciencia da Computacao
publisher.none.fl_str_mv Universidade Federal de Pernambuco
UFPE
Brasil
Programa de Pos Graduacao em Ciencia da Computacao
dc.source.none.fl_str_mv reponame:Repositório Institucional da UFPE
instname:Universidade Federal de Pernambuco (UFPE)
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reponame_str Repositório Institucional da UFPE
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repository.name.fl_str_mv Repositório Institucional da UFPE - Universidade Federal de Pernambuco (UFPE)
repository.mail.fl_str_mv attena@ufpe.br
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