Gamearte com interação assimétrica: Thanatophobia
| Ano de defesa: | 2019 |
|---|---|
| Autor(a) principal: | |
| Orientador(a): | |
| Banca de defesa: | |
| Tipo de documento: | Dissertação |
| Tipo de acesso: | Acesso aberto |
| dARK ID: | ark:/26339/00130000041p9 |
| Idioma: | por |
| Instituição de defesa: |
Universidade Federal de Santa Maria
Brasil Artes UFSM Programa de Pós-Graduação em Artes Visuais Centro de Artes e Letras |
| Programa de Pós-Graduação: |
Não Informado pela instituição
|
| Departamento: |
Não Informado pela instituição
|
| País: |
Não Informado pela instituição
|
| Palavras-chave em Português: | |
| Link de acesso: | http://repositorio.ufsm.br/handle/1/19425 |
Resumo: | The present dissertation in visual poetics deals with the production of the gameart "Thanatophobia", developed in the Graduate Program in Visual Arts / UFSM, in the line of research in Art and Technology, which consists of an artistic game realized in mixed reality. The gamearte approaches the characteristics common to the games, but is sustained by means of his poetics. It presents elements for interaction in a virtual environment, as well as uses physical interfaces, thus establishing an asymmetric interaction. This concept of asymmetric interaction, as pointed out in this research, concerns the participation of several interactors in different technological environments, each acting in a specific way according to each interface, yet exploiting the same virtual environment and shared actions. The theme of the artgame "Thanatophobia" is terror, being recurrent in several artistic works. Here, terror has a strong connection with the immersion of the interactors in a hostile environment, provoking different sensations, being fear the main of them. In order to establish such connections between game, art and terror, we investigate the concepts of games and gamearte, their relationship with the field of arts, interface and interactivity issues, as well as a reflection on asymmetric interaction from the development of the poetics of the artgame "Thanatophobia". |
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Gamearte com interação assimétrica: ThanatophobiaArtgame with asymmetric interaction: ThanatophobiaArte contemporâneaArte e tecnologiaGamearteInteração assimétricaTerrorContemporary artArt and technologyArtgameAsymmetric interactionTerrorCNPQ::LINGUISTICA, LETRAS E ARTES::ARTESThe present dissertation in visual poetics deals with the production of the gameart "Thanatophobia", developed in the Graduate Program in Visual Arts / UFSM, in the line of research in Art and Technology, which consists of an artistic game realized in mixed reality. The gamearte approaches the characteristics common to the games, but is sustained by means of his poetics. It presents elements for interaction in a virtual environment, as well as uses physical interfaces, thus establishing an asymmetric interaction. This concept of asymmetric interaction, as pointed out in this research, concerns the participation of several interactors in different technological environments, each acting in a specific way according to each interface, yet exploiting the same virtual environment and shared actions. The theme of the artgame "Thanatophobia" is terror, being recurrent in several artistic works. Here, terror has a strong connection with the immersion of the interactors in a hostile environment, provoking different sensations, being fear the main of them. In order to establish such connections between game, art and terror, we investigate the concepts of games and gamearte, their relationship with the field of arts, interface and interactivity issues, as well as a reflection on asymmetric interaction from the development of the poetics of the artgame "Thanatophobia".A presente dissertação em poéticas visuais aborda a produção da gamearte “Thanatophobia”, desenvolvida no Programa de Pós-graduação em Artes Visuais/UFSM, na linha de pesquisa em Arte e Tecnologia, que consiste em um jogo artístico realizado em realidade mista. A gamearte se aproxima de características comuns aos jogos, porém sustenta-se por meio de sua poética. Apresenta elementos para interação em um ambiente virtual, bem como utiliza interfaces físicas, estabelecendo assim uma interação assimétrica. Tal conceito de interação assimétrica, apontado nesta pesquisa, diz respeito a participação entre diversos interatores em ambientes tecnológicos distintos, cada um agindo de forma específica de acordo com cada interface, contudo explorando o mesmo ambiente virtual e ações compartilhadas. O tema da gamearte “Thanatophobia” é o terror, sendo recorrente em diversas obras artísticas. Aqui, o terror possui forte ligação com a imersão dos interatores em um ambiente hostil, suscitando diferentes sensações, sendo o medo a principal. A fim de estabelecer tais conexões entre jogo, arte e terror, investiga-se os conceitos de jogos e gamearte, sua relação com o campo das artes, questões de interface e interatividade, bem como apresenta-se uma reflexão sobre interação assimétrica a partir do desenvolvimento da própria poética da gamearte “Thanatophobia”.Universidade Federal de Santa MariaBrasilArtesUFSMPrograma de Pós-Graduação em Artes VisuaisCentro de Artes e LetrasOliveira, Andréia Machadohttp://lattes.cnpq.br/7243757837987821Minuzzi, Reinilda de Fátima Berguenmayerhttp://lattes.cnpq.br/1234650265478193Venturelli, Suzetehttp://lattes.cnpq.br/0129810966268826Lemos, Cássio Fernandes2020-01-27T11:27:12Z2020-01-27T11:27:12Z2019-02-06info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://repositorio.ufsm.br/handle/1/19425ark:/26339/00130000041p9porAttribution-NonCommercial-NoDerivatives 4.0 Internationalinfo:eu-repo/semantics/openAccessreponame:Manancial - Repositório Digital da UFSMinstname:Universidade Federal de Santa Maria (UFSM)instacron:UFSM2020-01-28T06:00:29Zoai:repositorio.ufsm.br:1/19425Biblioteca Digital de Teses e Dissertaçõeshttps://repositorio.ufsm.br/PUBhttps://repositorio.ufsm.br/oai/requestatendimento.sib@ufsm.br||tedebc@gmail.com||manancial@ufsm.bropendoar:2020-01-28T06:00:29Manancial - Repositório Digital da UFSM - Universidade Federal de Santa Maria (UFSM)false |
| dc.title.none.fl_str_mv |
Gamearte com interação assimétrica: Thanatophobia Artgame with asymmetric interaction: Thanatophobia |
| title |
Gamearte com interação assimétrica: Thanatophobia |
| spellingShingle |
Gamearte com interação assimétrica: Thanatophobia Lemos, Cássio Fernandes Arte contemporânea Arte e tecnologia Gamearte Interação assimétrica Terror Contemporary art Art and technology Artgame Asymmetric interaction Terror CNPQ::LINGUISTICA, LETRAS E ARTES::ARTES |
| title_short |
Gamearte com interação assimétrica: Thanatophobia |
| title_full |
Gamearte com interação assimétrica: Thanatophobia |
| title_fullStr |
Gamearte com interação assimétrica: Thanatophobia |
| title_full_unstemmed |
Gamearte com interação assimétrica: Thanatophobia |
| title_sort |
Gamearte com interação assimétrica: Thanatophobia |
| author |
Lemos, Cássio Fernandes |
| author_facet |
Lemos, Cássio Fernandes |
| author_role |
author |
| dc.contributor.none.fl_str_mv |
Oliveira, Andréia Machado http://lattes.cnpq.br/7243757837987821 Minuzzi, Reinilda de Fátima Berguenmayer http://lattes.cnpq.br/1234650265478193 Venturelli, Suzete http://lattes.cnpq.br/0129810966268826 |
| dc.contributor.author.fl_str_mv |
Lemos, Cássio Fernandes |
| dc.subject.por.fl_str_mv |
Arte contemporânea Arte e tecnologia Gamearte Interação assimétrica Terror Contemporary art Art and technology Artgame Asymmetric interaction Terror CNPQ::LINGUISTICA, LETRAS E ARTES::ARTES |
| topic |
Arte contemporânea Arte e tecnologia Gamearte Interação assimétrica Terror Contemporary art Art and technology Artgame Asymmetric interaction Terror CNPQ::LINGUISTICA, LETRAS E ARTES::ARTES |
| description |
The present dissertation in visual poetics deals with the production of the gameart "Thanatophobia", developed in the Graduate Program in Visual Arts / UFSM, in the line of research in Art and Technology, which consists of an artistic game realized in mixed reality. The gamearte approaches the characteristics common to the games, but is sustained by means of his poetics. It presents elements for interaction in a virtual environment, as well as uses physical interfaces, thus establishing an asymmetric interaction. This concept of asymmetric interaction, as pointed out in this research, concerns the participation of several interactors in different technological environments, each acting in a specific way according to each interface, yet exploiting the same virtual environment and shared actions. The theme of the artgame "Thanatophobia" is terror, being recurrent in several artistic works. Here, terror has a strong connection with the immersion of the interactors in a hostile environment, provoking different sensations, being fear the main of them. In order to establish such connections between game, art and terror, we investigate the concepts of games and gamearte, their relationship with the field of arts, interface and interactivity issues, as well as a reflection on asymmetric interaction from the development of the poetics of the artgame "Thanatophobia". |
| publishDate |
2019 |
| dc.date.none.fl_str_mv |
2019-02-06 2020-01-27T11:27:12Z 2020-01-27T11:27:12Z |
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info:eu-repo/semantics/publishedVersion |
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info:eu-repo/semantics/masterThesis |
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masterThesis |
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publishedVersion |
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http://repositorio.ufsm.br/handle/1/19425 |
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ark:/26339/00130000041p9 |
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http://repositorio.ufsm.br/handle/1/19425 |
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ark:/26339/00130000041p9 |
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por |
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por |
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Attribution-NonCommercial-NoDerivatives 4.0 International info:eu-repo/semantics/openAccess |
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Attribution-NonCommercial-NoDerivatives 4.0 International |
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openAccess |
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application/pdf |
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Universidade Federal de Santa Maria Brasil Artes UFSM Programa de Pós-Graduação em Artes Visuais Centro de Artes e Letras |
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Universidade Federal de Santa Maria Brasil Artes UFSM Programa de Pós-Graduação em Artes Visuais Centro de Artes e Letras |
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reponame:Manancial - Repositório Digital da UFSM instname:Universidade Federal de Santa Maria (UFSM) instacron:UFSM |
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Manancial - Repositório Digital da UFSM |
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Manancial - Repositório Digital da UFSM - Universidade Federal de Santa Maria (UFSM) |
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atendimento.sib@ufsm.br||tedebc@gmail.com||manancial@ufsm.br |
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