Aprendizagem baseada em projetos, cultura maker e tecnologia digital em um curso técnico em segurança do trabalho
| Ano de defesa: | 2023 |
|---|---|
| Autor(a) principal: | |
| Orientador(a): | |
| Banca de defesa: | , |
| Tipo de documento: | Dissertação |
| Tipo de acesso: | Acesso aberto |
| Idioma: | por |
| Instituição de defesa: |
Universidade do Oeste Paulista
|
| Programa de Pós-Graduação: |
Mestrado em Educação
|
| Departamento: |
Mestrado em Educação
|
| País: |
Brasil
|
| Palavras-chave em Português: | |
| Palavras-chave em Inglês: | |
| Área do conhecimento CNPq: | |
| Link de acesso: | http://bdtd.unoeste.br:8080/jspui/handle/jspui/1552 |
Resumo: | This research is linked to the line of Formation and action of the teaching professional and educational practices of the Master's Program in Education at the Universidade do Oeste Paulista (Unoeste). The general objective was to analyze the development of project-based learning in a technical course in occupational safety, using digital technologies and maker culture. The question that guided this research was: What is the impact of project-based learning combined with digital technology and the maker culture within the scope of the technical course in occupational safety? The research methodology was qualitative of the intervention type. Initially, a bibliographical study was developed on project-based learning, the maker culture and the use of digital technology, in order to support the intervention, then the students were divided into teams to explore and discover places, using the google platform Earth, in order to identify issues related to safety and health at work. After analyzing the context, the students defined what was the observed problem, which guided the developed project, outlining an action plan for the creation of a prototype, using the maker culture. The entire path taken during the active project-based learning methodology was recorded on the trello platform. In addition, the researcher observed the entire project development process. After constructing the solution to the problem, in the form of a prototype, each team made a presentation of the route taken during the project, ending with an evaluation of the process experienced in the form of a focus group. Thus, for data collection, during the intervention, several techniques were used considering the steps of the methodology, namely: observation, document analysis of records in Trello and focus group to evaluate the process experienced. For data analysis, the discursive textual analysis approach was used and from the crossing of this with the theoretical framework, four thematic axes of analysis were created: (1) collaborative learning, in which it was possible to identify how much the contribution in a team provides a greater safety and development of the teaching and learning process, (2) contextualized learning, where it brought greater meaning to students by exploring places that could identify real problems related to work safety (3) creation of maker solutions, enabling this hands-on learning , in which it enabled greater articulation between knowledge and know-how, and (4) digital technologies for innovation, in which it reached countless possibilities to explore different realities, providing new experiences, relationships and learning. In this way, the research provided students with new learning experiences and the construction of an itinerary that could develop creativity, a collaborative attitude and innovation, demonstrating the importance of this protagonism in the face of learning and learning to learn. |
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Gitahy, Raquel Rosan Christinohttp://lattes.cnpq.br/2170926949956746Santos, Danielle Aparecida do Nascimento doshttps://orcid.org/0000-0002-9178-7325http://lattes.cnpq.br/0611273370317584Terçariol, Adriana Aparecida de Limahttps://orcid.org/0000-0002-5824-2294http://lattes.cnpq.br/2550466423628629http://lattes.cnpq.br/7630326455703568CARVALHO, Mateus de2024-02-23T22:26:31Z2023-06-26CARVALHO, Mateus de. Aprendizagem baseada em projetos, cultura maker e tecnologia digital em um curso técnico em segurança do trabalho. 2023. 90 f. Dissertação (Mestrado em Educação) - Universidade do Oeste Paulista, Presidente Prudente, 2023.http://bdtd.unoeste.br:8080/jspui/handle/jspui/1552This research is linked to the line of Formation and action of the teaching professional and educational practices of the Master's Program in Education at the Universidade do Oeste Paulista (Unoeste). The general objective was to analyze the development of project-based learning in a technical course in occupational safety, using digital technologies and maker culture. The question that guided this research was: What is the impact of project-based learning combined with digital technology and the maker culture within the scope of the technical course in occupational safety? The research methodology was qualitative of the intervention type. Initially, a bibliographical study was developed on project-based learning, the maker culture and the use of digital technology, in order to support the intervention, then the students were divided into teams to explore and discover places, using the google platform Earth, in order to identify issues related to safety and health at work. After analyzing the context, the students defined what was the observed problem, which guided the developed project, outlining an action plan for the creation of a prototype, using the maker culture. The entire path taken during the active project-based learning methodology was recorded on the trello platform. In addition, the researcher observed the entire project development process. After constructing the solution to the problem, in the form of a prototype, each team made a presentation of the route taken during the project, ending with an evaluation of the process experienced in the form of a focus group. Thus, for data collection, during the intervention, several techniques were used considering the steps of the methodology, namely: observation, document analysis of records in Trello and focus group to evaluate the process experienced. For data analysis, the discursive textual analysis approach was used and from the crossing of this with the theoretical framework, four thematic axes of analysis were created: (1) collaborative learning, in which it was possible to identify how much the contribution in a team provides a greater safety and development of the teaching and learning process, (2) contextualized learning, where it brought greater meaning to students by exploring places that could identify real problems related to work safety (3) creation of maker solutions, enabling this hands-on learning , in which it enabled greater articulation between knowledge and know-how, and (4) digital technologies for innovation, in which it reached countless possibilities to explore different realities, providing new experiences, relationships and learning. In this way, the research provided students with new learning experiences and the construction of an itinerary that could develop creativity, a collaborative attitude and innovation, demonstrating the importance of this protagonism in the face of learning and learning to learn.Esta pesquisa vincula-se à linha de Formação e ação do profissional docente e práticas educativas do Programa de Mestrado em Educação da Universidade do Oeste Paulista (Unoeste). A indagação que orientou esta pesquisa foi: Qual o impacto da aprendizagem baseada em projetos aliada à tecnologia digital e à cultura maker no âmbito do curso técnico em segurança do trabalho? O objetivo geral consistiu em analisar o desenvolvimento da aprendizagem baseada em projetos em um curso técnico em segurança do trabalho, usando tecnologias digitais e cultura maker. A metodologia da pesquisa foi qualitativa, do tipo intervenção. Inicialmente, foi desenvolvido um estudo bibliográfico sobre a aprendizagem baseada em projetos, a cultura maker e o uso de tecnologia digital, a fim de embasar a intervenção; logo em seguida os estudantes foram divididos em equipes para explorar e conhecer locais, utilizando a plataforma Google Earth, a fim de identificar questões relacionadas à segurança e saúde do trabalho. Após a análise do contexto, os estudantes definiram qual foi o problema observado, que norteou o projeto desenvolvido, traçando um plano de ação para a criação de um protótipo, utilizando a cultura maker. Todo o caminho percorrido durante a metodologia ativa da aprendizagem baseada em projetos foi registrado na plataforma Trello. Além disso, o pesquisador observou todo o processo de desenvolvimento do projeto. Após a construção da solução do problema, sob a forma de protótipo, cada equipe fez uma apresentação do percurso realizado durante o projeto, finalizando com uma avaliação do processo vivenciado em forma de grupo focal. Assim, para a coleta de dados, durante a intervenção foram utilizadas várias técnicas considerando os passos do percurso da metodologia, a saber: observação, análise documental dos registros no Trello e grupo focal para avaliação do processo vivenciado. Para análise dos dados, foi utilizada a abordagem de análise textual discursiva e, valendo-se do cruzamento desta com o referencial teórico foram criados quatro eixos temáticos de análise: (1) aprendizagem colaborativa, que tornou possível identificar o quanto a contribuição em equipe proporciona maior segurança e desenvolvimento do processo de ensino e de aprendizagem; (2) aprendizagem contextualizada, que proporcionou maior significado aos estudantes ao explorar locais que pudessem identificar problemas reais relacionados a segurança do trabalho; (3) criação de soluções maker, possibilitando essa aprendizagem mão na massa, que gerou uma articulação entre o desenvolvimento do conhecimento e da habilidade; e (4) tecnologias digitais para inovação, que alcançou inúmeras possibilidades de explorar diversas realidades, proporcionando nos estudantes novas vivências de aprendizagem e a construção de um itinerário que pudesse desenvolver a criatividade, atitude colaborativa e inovação, demonstrando a importância desse protagonismo frente ao seu desenvolvimento.Submitted by Renata Morais (rmorais@unoeste.br) on 2024-02-23T22:26:31Z No. of bitstreams: 1 Mateus de Carvalho.pdf: 3632078 bytes, checksum: b79bd50daef99dd72d5f8a770bf82a45 (MD5)Made available in DSpace on 2024-02-23T22:26:31Z (GMT). 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| dc.title.por.fl_str_mv |
Aprendizagem baseada em projetos, cultura maker e tecnologia digital em um curso técnico em segurança do trabalho |
| dc.title.alternative.eng.fl_str_mv |
Project-based learning, maker culture and digital technology in a technical course in occupational safety |
| title |
Aprendizagem baseada em projetos, cultura maker e tecnologia digital em um curso técnico em segurança do trabalho |
| spellingShingle |
Aprendizagem baseada em projetos, cultura maker e tecnologia digital em um curso técnico em segurança do trabalho CARVALHO, Mateus de Aprendizagem baseada em projetos Metodologia ativa Tecnologia Digital de Informação e Comunicação Cultura Maker Segurança do trabalho Project-based learning Active methodology Digital Information and Communication Technology Maker Culture Workplace safety CIENCIAS HUMANAS::EDUCACAO |
| title_short |
Aprendizagem baseada em projetos, cultura maker e tecnologia digital em um curso técnico em segurança do trabalho |
| title_full |
Aprendizagem baseada em projetos, cultura maker e tecnologia digital em um curso técnico em segurança do trabalho |
| title_fullStr |
Aprendizagem baseada em projetos, cultura maker e tecnologia digital em um curso técnico em segurança do trabalho |
| title_full_unstemmed |
Aprendizagem baseada em projetos, cultura maker e tecnologia digital em um curso técnico em segurança do trabalho |
| title_sort |
Aprendizagem baseada em projetos, cultura maker e tecnologia digital em um curso técnico em segurança do trabalho |
| author |
CARVALHO, Mateus de |
| author_facet |
CARVALHO, Mateus de |
| author_role |
author |
| dc.contributor.advisor1.fl_str_mv |
Gitahy, Raquel Rosan Christino |
| dc.contributor.advisor1Lattes.fl_str_mv |
http://lattes.cnpq.br/2170926949956746 |
| dc.contributor.referee1.fl_str_mv |
Santos, Danielle Aparecida do Nascimento dos |
| dc.contributor.referee1ID.fl_str_mv |
https://orcid.org/0000-0002-9178-7325 |
| dc.contributor.referee1Lattes.fl_str_mv |
http://lattes.cnpq.br/0611273370317584 |
| dc.contributor.referee2.fl_str_mv |
Terçariol, Adriana Aparecida de Lima |
| dc.contributor.referee2ID.fl_str_mv |
https://orcid.org/0000-0002-5824-2294 |
| dc.contributor.referee2Lattes.fl_str_mv |
http://lattes.cnpq.br/2550466423628629 |
| dc.contributor.authorLattes.fl_str_mv |
http://lattes.cnpq.br/7630326455703568 |
| dc.contributor.author.fl_str_mv |
CARVALHO, Mateus de |
| contributor_str_mv |
Gitahy, Raquel Rosan Christino Santos, Danielle Aparecida do Nascimento dos Terçariol, Adriana Aparecida de Lima |
| dc.subject.por.fl_str_mv |
Aprendizagem baseada em projetos Metodologia ativa Tecnologia Digital de Informação e Comunicação Cultura Maker Segurança do trabalho |
| topic |
Aprendizagem baseada em projetos Metodologia ativa Tecnologia Digital de Informação e Comunicação Cultura Maker Segurança do trabalho Project-based learning Active methodology Digital Information and Communication Technology Maker Culture Workplace safety CIENCIAS HUMANAS::EDUCACAO |
| dc.subject.eng.fl_str_mv |
Project-based learning Active methodology Digital Information and Communication Technology Maker Culture Workplace safety |
| dc.subject.cnpq.fl_str_mv |
CIENCIAS HUMANAS::EDUCACAO |
| description |
This research is linked to the line of Formation and action of the teaching professional and educational practices of the Master's Program in Education at the Universidade do Oeste Paulista (Unoeste). The general objective was to analyze the development of project-based learning in a technical course in occupational safety, using digital technologies and maker culture. The question that guided this research was: What is the impact of project-based learning combined with digital technology and the maker culture within the scope of the technical course in occupational safety? The research methodology was qualitative of the intervention type. Initially, a bibliographical study was developed on project-based learning, the maker culture and the use of digital technology, in order to support the intervention, then the students were divided into teams to explore and discover places, using the google platform Earth, in order to identify issues related to safety and health at work. After analyzing the context, the students defined what was the observed problem, which guided the developed project, outlining an action plan for the creation of a prototype, using the maker culture. The entire path taken during the active project-based learning methodology was recorded on the trello platform. In addition, the researcher observed the entire project development process. After constructing the solution to the problem, in the form of a prototype, each team made a presentation of the route taken during the project, ending with an evaluation of the process experienced in the form of a focus group. Thus, for data collection, during the intervention, several techniques were used considering the steps of the methodology, namely: observation, document analysis of records in Trello and focus group to evaluate the process experienced. For data analysis, the discursive textual analysis approach was used and from the crossing of this with the theoretical framework, four thematic axes of analysis were created: (1) collaborative learning, in which it was possible to identify how much the contribution in a team provides a greater safety and development of the teaching and learning process, (2) contextualized learning, where it brought greater meaning to students by exploring places that could identify real problems related to work safety (3) creation of maker solutions, enabling this hands-on learning , in which it enabled greater articulation between knowledge and know-how, and (4) digital technologies for innovation, in which it reached countless possibilities to explore different realities, providing new experiences, relationships and learning. In this way, the research provided students with new learning experiences and the construction of an itinerary that could develop creativity, a collaborative attitude and innovation, demonstrating the importance of this protagonism in the face of learning and learning to learn. |
| publishDate |
2023 |
| dc.date.issued.fl_str_mv |
2023-06-26 |
| dc.date.accessioned.fl_str_mv |
2024-02-23T22:26:31Z |
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info:eu-repo/semantics/publishedVersion |
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info:eu-repo/semantics/masterThesis |
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masterThesis |
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publishedVersion |
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CARVALHO, Mateus de. Aprendizagem baseada em projetos, cultura maker e tecnologia digital em um curso técnico em segurança do trabalho. 2023. 90 f. Dissertação (Mestrado em Educação) - Universidade do Oeste Paulista, Presidente Prudente, 2023. |
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http://bdtd.unoeste.br:8080/jspui/handle/jspui/1552 |
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CARVALHO, Mateus de. Aprendizagem baseada em projetos, cultura maker e tecnologia digital em um curso técnico em segurança do trabalho. 2023. 90 f. Dissertação (Mestrado em Educação) - Universidade do Oeste Paulista, Presidente Prudente, 2023. |
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por |
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Biblioteca Digital de Teses e Dissertações da UNOESTE - Universidade do Oeste Paulista (UNOESTE) |
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