Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil
| Ano de defesa: | 2015 |
|---|---|
| Autor(a) principal: | |
| Orientador(a): | |
| Banca de defesa: | |
| Tipo de documento: | Dissertação |
| Tipo de acesso: | Acesso aberto |
| Idioma: | por |
| Instituição de defesa: |
Universidade Federal de São Carlos
|
| Programa de Pós-Graduação: |
Programa de Pós-Graduação em Enfermagem - PPGEnf
|
| Departamento: |
Não Informado pela instituição
|
| País: |
BR
|
| Palavras-chave em Português: | |
| Palavras-chave em Inglês: | |
| Área do conhecimento CNPq: | |
| Link de acesso: | https://repositorio.ufscar.br/handle/20.500.14289/3280 |
Resumo: | Educational games and ludic activities can be useful tools and well received by children to achieve the goal of health education. Technology can offer significant benefits to the educational process, and can help to face the childhood obesity, encouraging the learning process and motivating the child to adhere to their treatment. Based on this, it is seen the importance of the insertion of the serious game for the promotion of health. Given the use of technology by children, it is believed in the potential of these resources for changing behaviors in this population, particularly against children obesity. This study aims to develop a serious game to support the fight against the childhood obesity. This is exploratory, not experimental, applied and quantitative research. For the development of the game, the following steps were made: conceptualization, pre-production with development of the Game Design Document (GDD), prototyping, production and the evaluation from specialists. It was developed a prototype in alpha stage. The game was evaluated positively both in terms of gameplay and mechanics, and in relation to the content presented, standing out the game as a powerful strategy for health promotion. The arising information from the evaluation phase held by experts served as subsidy for adjustments to the software to make it available in the future to the target population. It is expected that the design of this serious game encourages greater inclusion of games in health as well as encourage their use in health education. It is also expected that the results of this study provides evidence to support the importance of different strategies for early interventions in the context of childhood obesity. |
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Dias, Jéssica DavidZem-Mascarenhas, Silvia Helenahttp://lattes.cnpq.br/0185144417072417http://lattes.cnpq.br/491101647877471327c78710-7d8e-40e6-a9ac-21f1803a30d42016-06-02T19:48:26Z2015-03-022016-06-02T19:48:26Z2015-01-20DIAS, Jéssica David. Serious game development to support the fight against the childhood obesity. 2015. 137 f. Dissertação (Mestrado em Ciências da Saúde) - Universidade Federal de São Carlos, São Carlos, 2015.https://repositorio.ufscar.br/handle/20.500.14289/3280Educational games and ludic activities can be useful tools and well received by children to achieve the goal of health education. Technology can offer significant benefits to the educational process, and can help to face the childhood obesity, encouraging the learning process and motivating the child to adhere to their treatment. Based on this, it is seen the importance of the insertion of the serious game for the promotion of health. Given the use of technology by children, it is believed in the potential of these resources for changing behaviors in this population, particularly against children obesity. This study aims to develop a serious game to support the fight against the childhood obesity. This is exploratory, not experimental, applied and quantitative research. For the development of the game, the following steps were made: conceptualization, pre-production with development of the Game Design Document (GDD), prototyping, production and the evaluation from specialists. It was developed a prototype in alpha stage. The game was evaluated positively both in terms of gameplay and mechanics, and in relation to the content presented, standing out the game as a powerful strategy for health promotion. The arising information from the evaluation phase held by experts served as subsidy for adjustments to the software to make it available in the future to the target population. It is expected that the design of this serious game encourages greater inclusion of games in health as well as encourage their use in health education. It is also expected that the results of this study provides evidence to support the importance of different strategies for early interventions in the context of childhood obesity.Os jogos e atividades lúdicas podem ser ferramentas úteis e de boa receptividade por parte de crianças para atingir o objetivo da educação em saúde. A tecnologia pode oferecer benefícios significativos para o processo educativo, além de auxiliar no enfrentamento da obesidade infantil, favorecendo o processo de aprendizagem e motivando a criança a aderir ao tratamento. A partir disso, surge a importância da inserção do serious game (jogo sério) para a promoção da saúde. Considerando a utilização de tecnologias por crianças, acredita-se na potencialidade desses recursos para a mudança de comportamentos nessa população, particularmente com relação à obesidade infantil. Este estudo tem como objetivo desenvolver um serious game para auxílio ao enfrentamento da obesidade infantil. Trata-se de uma pesquisa exploratória, não experimental, aplicada e quantitativa. Para o desenvolvimento do jogo, foram percorridas as seguintes etapas: conceituação, pré-produção com desenvolvimento do Game Design Document (GDD), prototipagem, produção e a avaliação de especialistas. Desenvolveuse um protótipo em fase alpha. O jogo foi avaliado positivamente tanto em relação à jogabilidade e mecânica, quanto em relação ao conteúdo apresentado, destacando o jogo como uma estratégia potente de promoção de saúde. As informações oriundas da fase de avaliação serviram de subsídio para adequações no software a fim de disponibilizá-lo futuramente à população alvo da pesquisa. Espera-se que a concepção deste serious game incentive maior inserção e desenvolvimento de jogos na área da saúde. Almeja-se também que os resultados deste estudo forneçam evidências que sustentem a importância das estratégias diferenciadas para intervenção precoce no âmbito da obesidade infantil.Financiadora de Estudos e Projetosapplication/pdfporUniversidade Federal de São CarlosPrograma de Pós-Graduação em Enfermagem - PPGEnfUFSCarBREnfermagem pediátricaObesidadeInformática em saúdeVídeo gamesTecnologia educacionalPediatric nursingObesityMedical informaticsVideo gamesEducational technologyCIENCIAS DA SAUDE::ENFERMAGEMDesenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantilSerious game development to support the fight against the childhood obesityinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesis-1-1c4ff86eb-83e6-436a-98cd-317c4bfa2c1binfo:eu-repo/semantics/openAccessreponame:Repositório Institucional da UFSCARinstname:Universidade Federal de São Carlos (UFSCAR)instacron:UFSCARORIGINAL6508.pdfapplication/pdf2181195https://repositorio.ufscar.br/bitstreams/e579b72f-f5a6-44e4-b7a7-d653d1009177/download58ac7cae86c0e6f33182e07f7140f8bfMD51trueAnonymousREADTEXT6508.pdf.txt6508.pdf.txtExtracted texttext/plain0https://repositorio.ufscar.br/bitstreams/13c67ede-f0a0-4b93-a723-a9db9c5cd1a8/downloadd41d8cd98f00b204e9800998ecf8427eMD54falseAnonymousREADTHUMBNAIL6508.pdf.jpg6508.pdf.jpgIM Thumbnailimage/jpeg5882https://repositorio.ufscar.br/bitstreams/5f6592e8-737d-44a4-b406-4b844518b321/download1da95a386a27f35b9bf3302de7047dcdMD55falseAnonymousREAD20.500.14289/32802025-02-05 15:35:31.346open.accessoai:repositorio.ufscar.br:20.500.14289/3280https://repositorio.ufscar.brRepositório InstitucionalPUBhttps://repositorio.ufscar.br/oai/requestrepositorio.sibi@ufscar.bropendoar:43222025-02-05T18:35:31Repositório Institucional da UFSCAR - Universidade Federal de São Carlos (UFSCAR)false |
| dc.title.por.fl_str_mv |
Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil |
| dc.title.alternative.eng.fl_str_mv |
Serious game development to support the fight against the childhood obesity |
| title |
Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil |
| spellingShingle |
Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil Dias, Jéssica David Enfermagem pediátrica Obesidade Informática em saúde Vídeo games Tecnologia educacional Pediatric nursing Obesity Medical informatics Video games Educational technology CIENCIAS DA SAUDE::ENFERMAGEM |
| title_short |
Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil |
| title_full |
Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil |
| title_fullStr |
Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil |
| title_full_unstemmed |
Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil |
| title_sort |
Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil |
| author |
Dias, Jéssica David |
| author_facet |
Dias, Jéssica David |
| author_role |
author |
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http://lattes.cnpq.br/4911016478774713 |
| dc.contributor.author.fl_str_mv |
Dias, Jéssica David |
| dc.contributor.advisor1.fl_str_mv |
Zem-Mascarenhas, Silvia Helena |
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http://lattes.cnpq.br/0185144417072417 |
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27c78710-7d8e-40e6-a9ac-21f1803a30d4 |
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Zem-Mascarenhas, Silvia Helena |
| dc.subject.por.fl_str_mv |
Enfermagem pediátrica Obesidade Informática em saúde Vídeo games Tecnologia educacional |
| topic |
Enfermagem pediátrica Obesidade Informática em saúde Vídeo games Tecnologia educacional Pediatric nursing Obesity Medical informatics Video games Educational technology CIENCIAS DA SAUDE::ENFERMAGEM |
| dc.subject.eng.fl_str_mv |
Pediatric nursing Obesity Medical informatics Video games Educational technology |
| dc.subject.cnpq.fl_str_mv |
CIENCIAS DA SAUDE::ENFERMAGEM |
| description |
Educational games and ludic activities can be useful tools and well received by children to achieve the goal of health education. Technology can offer significant benefits to the educational process, and can help to face the childhood obesity, encouraging the learning process and motivating the child to adhere to their treatment. Based on this, it is seen the importance of the insertion of the serious game for the promotion of health. Given the use of technology by children, it is believed in the potential of these resources for changing behaviors in this population, particularly against children obesity. This study aims to develop a serious game to support the fight against the childhood obesity. This is exploratory, not experimental, applied and quantitative research. For the development of the game, the following steps were made: conceptualization, pre-production with development of the Game Design Document (GDD), prototyping, production and the evaluation from specialists. It was developed a prototype in alpha stage. The game was evaluated positively both in terms of gameplay and mechanics, and in relation to the content presented, standing out the game as a powerful strategy for health promotion. The arising information from the evaluation phase held by experts served as subsidy for adjustments to the software to make it available in the future to the target population. It is expected that the design of this serious game encourages greater inclusion of games in health as well as encourage their use in health education. It is also expected that the results of this study provides evidence to support the importance of different strategies for early interventions in the context of childhood obesity. |
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2015 |
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2015-03-02 2016-06-02T19:48:26Z |
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2015-01-20 |
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2016-06-02T19:48:26Z |
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DIAS, Jéssica David. Serious game development to support the fight against the childhood obesity. 2015. 137 f. Dissertação (Mestrado em Ciências da Saúde) - Universidade Federal de São Carlos, São Carlos, 2015. |
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https://repositorio.ufscar.br/handle/20.500.14289/3280 |
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DIAS, Jéssica David. Serious game development to support the fight against the childhood obesity. 2015. 137 f. Dissertação (Mestrado em Ciências da Saúde) - Universidade Federal de São Carlos, São Carlos, 2015. |
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