Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil

Detalhes bibliográficos
Ano de defesa: 2015
Autor(a) principal: Dias, Jéssica David
Orientador(a): Zem-Mascarenhas, Silvia Helena lattes
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Universidade Federal de São Carlos
Programa de Pós-Graduação: Programa de Pós-Graduação em Enfermagem - PPGEnf
Departamento: Não Informado pela instituição
País: BR
Palavras-chave em Português:
Palavras-chave em Inglês:
Área do conhecimento CNPq:
Link de acesso: https://repositorio.ufscar.br/handle/20.500.14289/3280
Resumo: Educational games and ludic activities can be useful tools and well received by children to achieve the goal of health education. Technology can offer significant benefits to the educational process, and can help to face the childhood obesity, encouraging the learning process and motivating the child to adhere to their treatment. Based on this, it is seen the importance of the insertion of the serious game for the promotion of health. Given the use of technology by children, it is believed in the potential of these resources for changing behaviors in this population, particularly against children obesity. This study aims to develop a serious game to support the fight against the childhood obesity. This is exploratory, not experimental, applied and quantitative research. For the development of the game, the following steps were made: conceptualization, pre-production with development of the Game Design Document (GDD), prototyping, production and the evaluation from specialists. It was developed a prototype in alpha stage. The game was evaluated positively both in terms of gameplay and mechanics, and in relation to the content presented, standing out the game as a powerful strategy for health promotion. The arising information from the evaluation phase held by experts served as subsidy for adjustments to the software to make it available in the future to the target population. It is expected that the design of this serious game encourages greater inclusion of games in health as well as encourage their use in health education. It is also expected that the results of this study provides evidence to support the importance of different strategies for early interventions in the context of childhood obesity.
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spelling Dias, Jéssica DavidZem-Mascarenhas, Silvia Helenahttp://lattes.cnpq.br/0185144417072417http://lattes.cnpq.br/491101647877471327c78710-7d8e-40e6-a9ac-21f1803a30d42016-06-02T19:48:26Z2015-03-022016-06-02T19:48:26Z2015-01-20DIAS, Jéssica David. Serious game development to support the fight against the childhood obesity. 2015. 137 f. Dissertação (Mestrado em Ciências da Saúde) - Universidade Federal de São Carlos, São Carlos, 2015.https://repositorio.ufscar.br/handle/20.500.14289/3280Educational games and ludic activities can be useful tools and well received by children to achieve the goal of health education. Technology can offer significant benefits to the educational process, and can help to face the childhood obesity, encouraging the learning process and motivating the child to adhere to their treatment. Based on this, it is seen the importance of the insertion of the serious game for the promotion of health. Given the use of technology by children, it is believed in the potential of these resources for changing behaviors in this population, particularly against children obesity. This study aims to develop a serious game to support the fight against the childhood obesity. This is exploratory, not experimental, applied and quantitative research. For the development of the game, the following steps were made: conceptualization, pre-production with development of the Game Design Document (GDD), prototyping, production and the evaluation from specialists. It was developed a prototype in alpha stage. The game was evaluated positively both in terms of gameplay and mechanics, and in relation to the content presented, standing out the game as a powerful strategy for health promotion. The arising information from the evaluation phase held by experts served as subsidy for adjustments to the software to make it available in the future to the target population. It is expected that the design of this serious game encourages greater inclusion of games in health as well as encourage their use in health education. It is also expected that the results of this study provides evidence to support the importance of different strategies for early interventions in the context of childhood obesity.Os jogos e atividades lúdicas podem ser ferramentas úteis e de boa receptividade por parte de crianças para atingir o objetivo da educação em saúde. A tecnologia pode oferecer benefícios significativos para o processo educativo, além de auxiliar no enfrentamento da obesidade infantil, favorecendo o processo de aprendizagem e motivando a criança a aderir ao tratamento. A partir disso, surge a importância da inserção do serious game (jogo sério) para a promoção da saúde. Considerando a utilização de tecnologias por crianças, acredita-se na potencialidade desses recursos para a mudança de comportamentos nessa população, particularmente com relação à obesidade infantil. Este estudo tem como objetivo desenvolver um serious game para auxílio ao enfrentamento da obesidade infantil. Trata-se de uma pesquisa exploratória, não experimental, aplicada e quantitativa. Para o desenvolvimento do jogo, foram percorridas as seguintes etapas: conceituação, pré-produção com desenvolvimento do Game Design Document (GDD), prototipagem, produção e a avaliação de especialistas. Desenvolveuse um protótipo em fase alpha. O jogo foi avaliado positivamente tanto em relação à jogabilidade e mecânica, quanto em relação ao conteúdo apresentado, destacando o jogo como uma estratégia potente de promoção de saúde. As informações oriundas da fase de avaliação serviram de subsídio para adequações no software a fim de disponibilizá-lo futuramente à população alvo da pesquisa. Espera-se que a concepção deste serious game incentive maior inserção e desenvolvimento de jogos na área da saúde. Almeja-se também que os resultados deste estudo forneçam evidências que sustentem a importância das estratégias diferenciadas para intervenção precoce no âmbito da obesidade infantil.Financiadora de Estudos e Projetosapplication/pdfporUniversidade Federal de São CarlosPrograma de Pós-Graduação em Enfermagem - PPGEnfUFSCarBREnfermagem pediátricaObesidadeInformática em saúdeVídeo gamesTecnologia educacionalPediatric nursingObesityMedical informaticsVideo gamesEducational technologyCIENCIAS DA SAUDE::ENFERMAGEMDesenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantilSerious game development to support the fight against the childhood obesityinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesis-1-1c4ff86eb-83e6-436a-98cd-317c4bfa2c1binfo:eu-repo/semantics/openAccessreponame:Repositório Institucional da UFSCARinstname:Universidade Federal de São Carlos (UFSCAR)instacron:UFSCARORIGINAL6508.pdfapplication/pdf2181195https://repositorio.ufscar.br/bitstreams/e579b72f-f5a6-44e4-b7a7-d653d1009177/download58ac7cae86c0e6f33182e07f7140f8bfMD51trueAnonymousREADTEXT6508.pdf.txt6508.pdf.txtExtracted texttext/plain0https://repositorio.ufscar.br/bitstreams/13c67ede-f0a0-4b93-a723-a9db9c5cd1a8/downloadd41d8cd98f00b204e9800998ecf8427eMD54falseAnonymousREADTHUMBNAIL6508.pdf.jpg6508.pdf.jpgIM Thumbnailimage/jpeg5882https://repositorio.ufscar.br/bitstreams/5f6592e8-737d-44a4-b406-4b844518b321/download1da95a386a27f35b9bf3302de7047dcdMD55falseAnonymousREAD20.500.14289/32802025-02-05 15:35:31.346open.accessoai:repositorio.ufscar.br:20.500.14289/3280https://repositorio.ufscar.brRepositório InstitucionalPUBhttps://repositorio.ufscar.br/oai/requestrepositorio.sibi@ufscar.bropendoar:43222025-02-05T18:35:31Repositório Institucional da UFSCAR - Universidade Federal de São Carlos (UFSCAR)false
dc.title.por.fl_str_mv Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil
dc.title.alternative.eng.fl_str_mv Serious game development to support the fight against the childhood obesity
title Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil
spellingShingle Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil
Dias, Jéssica David
Enfermagem pediátrica
Obesidade
Informática em saúde
Vídeo games
Tecnologia educacional
Pediatric nursing
Obesity
Medical informatics
Video games
Educational technology
CIENCIAS DA SAUDE::ENFERMAGEM
title_short Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil
title_full Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil
title_fullStr Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil
title_full_unstemmed Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil
title_sort Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil
author Dias, Jéssica David
author_facet Dias, Jéssica David
author_role author
dc.contributor.authorlattes.por.fl_str_mv http://lattes.cnpq.br/4911016478774713
dc.contributor.author.fl_str_mv Dias, Jéssica David
dc.contributor.advisor1.fl_str_mv Zem-Mascarenhas, Silvia Helena
dc.contributor.advisor1Lattes.fl_str_mv http://lattes.cnpq.br/0185144417072417
dc.contributor.authorID.fl_str_mv 27c78710-7d8e-40e6-a9ac-21f1803a30d4
contributor_str_mv Zem-Mascarenhas, Silvia Helena
dc.subject.por.fl_str_mv Enfermagem pediátrica
Obesidade
Informática em saúde
Vídeo games
Tecnologia educacional
topic Enfermagem pediátrica
Obesidade
Informática em saúde
Vídeo games
Tecnologia educacional
Pediatric nursing
Obesity
Medical informatics
Video games
Educational technology
CIENCIAS DA SAUDE::ENFERMAGEM
dc.subject.eng.fl_str_mv Pediatric nursing
Obesity
Medical informatics
Video games
Educational technology
dc.subject.cnpq.fl_str_mv CIENCIAS DA SAUDE::ENFERMAGEM
description Educational games and ludic activities can be useful tools and well received by children to achieve the goal of health education. Technology can offer significant benefits to the educational process, and can help to face the childhood obesity, encouraging the learning process and motivating the child to adhere to their treatment. Based on this, it is seen the importance of the insertion of the serious game for the promotion of health. Given the use of technology by children, it is believed in the potential of these resources for changing behaviors in this population, particularly against children obesity. This study aims to develop a serious game to support the fight against the childhood obesity. This is exploratory, not experimental, applied and quantitative research. For the development of the game, the following steps were made: conceptualization, pre-production with development of the Game Design Document (GDD), prototyping, production and the evaluation from specialists. It was developed a prototype in alpha stage. The game was evaluated positively both in terms of gameplay and mechanics, and in relation to the content presented, standing out the game as a powerful strategy for health promotion. The arising information from the evaluation phase held by experts served as subsidy for adjustments to the software to make it available in the future to the target population. It is expected that the design of this serious game encourages greater inclusion of games in health as well as encourage their use in health education. It is also expected that the results of this study provides evidence to support the importance of different strategies for early interventions in the context of childhood obesity.
publishDate 2015
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2016-06-02T19:48:26Z
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dc.identifier.citation.fl_str_mv DIAS, Jéssica David. Serious game development to support the fight against the childhood obesity. 2015. 137 f. Dissertação (Mestrado em Ciências da Saúde) - Universidade Federal de São Carlos, São Carlos, 2015.
dc.identifier.uri.fl_str_mv https://repositorio.ufscar.br/handle/20.500.14289/3280
identifier_str_mv DIAS, Jéssica David. Serious game development to support the fight against the childhood obesity. 2015. 137 f. Dissertação (Mestrado em Ciências da Saúde) - Universidade Federal de São Carlos, São Carlos, 2015.
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